Hi there Cadets it's me. The Mechanic. It has come to our attention that several "bugs" existed in our laser systems. As such, the higher ups have issued a patch.
Full notes
Full wonShot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition1 change1 removal
Fixes
Gameplay
UI and audio
fixedHi there Cadets it's me. The Mechanic. It has come to our attention that several "bugs" existed in our laser systems. As such, the higher ups have issued a patch. the following issues have been resolved:
removedPriority targets no longer spawn on top of laser cannons
addedDialogue can now be skipped by pressing the escape key or right face button on your controller
fixedA soft-lock issue in level 99 has been resolved
changedMinimum scores have been globally adjusted for difficulty (slightly!)
wonShot changes
fixedHi there Cadets it's me. The Mechanic. It has come to our attention that several "bugs" existed in our laser systems. As such, the higher ups have issued a patch. the following issues have been resolved:
removedPriority targets no longer spawn on top of laser cannons
addedDialogue can now be skipped by pressing the escape key or right face button on your controller
fixedA soft-lock issue in level 99 has been resolved
changedMinimum scores have been globally adjusted for difficulty (slightly!)
Hi there Cadets it's me. The Mechanic. It has come to our attention that several "bugs" existed in our laser systems. As such, the higher ups have issued a patch. the following issues have been resolved:
Priority targets no longer spawn on top of laser cannons
Dialogue can now be skipped by pressing the escape key or right face button on your controller
A soft-lock issue in level 99 has been resolved
Minimum scores have been globally adjusted for difficulty (slightly!)