Full notes
Full Wonder Wickets update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Compatibility
- Fixes
- Workshop
- Performance
Wonder Wickets changes
Happy April 1st everyone! I hope all of you have a great day full of goofs and gaffs! As for Wonder Wickets, it's all business over here.. nothing different or strange at all! This update finally transfers all of the changes found in the nebula build into the main branch of the game. Thanks to all who had helped test and find issues with the run of the nebula branch! In addition to this, there have been minor UI related fixes made. Be sure to report any bugs you may find in the comments or on the forums! And while you're at it, apparently one of the Catki made their way onto Twitter... somehow? Wonder Wickets 1.0.12 Update New Additions:
Added the ability to cancel your swing after confirming power
Added the ability to import save data from latest demo version
Added new error handling screen along with bug reporting
Changes Made:
Changed “Beta Version” to “Version” in debug overlay
Helped Pyxis find a comfier pillow to sleep on
Edited and updated parts of the credits
Deleted some random Catki thorns found in the game's files
Changed and fixed some misleading/misspelled text
Changed and updated some loadscreen text
Changed copyright information for game executable
Changed version number to denote “(N)ebula” and “(C)ompiled” builds
Increased size of workshop menu
Added Freen in Green logo to intro
Updated goodies menu button icons
Next level button now only displays upon replaying a previously completed
Added additional credits
Bugs Fixed:
Scoring in online multiplayer is now functional
Texture scaling now functions correctly on macOS
Optimized systems used for networking, string rendering, input detection, and camera positioning
Stardust collection is no longer based on position
Optimized entire game by compiling via YYC
Particle effects are now synced online
Workshop vote screen now works with mouse input
Removed some debugging shortcuts
Fixed hurt particles for player 2 being incorrectly offset
Due to compatiblity issues, the macOS release of the game will come at a later date. Information on this will be posted soon. Thank you for understanding!
Source
Changelog.gg summarizes and formats this update. How we read updates.
