HomeGamesUpdatesPricingMethodology
Steam News21 October 20187y ago

Wonder Wickets 1.0.5 + 1.0.6 Changelogs

Wonder Wickets 1.0.5: Bug Fixes: - Softlock when non-controlling player's orb lands in hole (local versus) Level Fixes: - 7-* moved rocket powerup so it doesn't explode immediately - 3-6 placed clouds under moon medal t

Full notes

Full Wonder Wickets update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedWonder Wickets 1.0.5: Bug Fixes: - Softlock when non-controlling player's orb lands in hole (local versus) Level Fixes: - 7-* moved rocket powerup so it doesn't explode immediately - 3-6 placed clouds under moon medal to prevent crash - 6-* Added yellow pistons to make use of leftover yellow lever, removed a few useless blocks - VS Rolling Down Hills: Removed fences near conveyor belt -- Wonder Wickets 1.0.6: Community Levels: - The workshop level viewer has been redone and now properly sorts by level type - The loading animation now transitions in properly after playing a custom level - Fixed a crash where the game would display an error upon returning after playing a custom level - When playing a custom level, the pause menu says "Return to Community" instead of "Return to Workshop" - An error message is displayed upon loading an invalid INI file for a level - You can no longer load any PNG file into Wonder Wickets, an error message will be displayed if invalid - Fixed custom PNG levels not restarting properly - You return to the Community Levels menu when returning to the main menu - Level files will be checked for errors before attempting to load the level - Versus levels from the workshop are now playable in local versus - Vote count and completion rate is now displayed on workshop menu - Global top score for workshop level is now displayed on workshop menu Level Editor: - Preload buttons in the level editor can no longer be pressed when a warning is active - Level editor now lists fill-area and history hotkeys - You can now update previously uploaded workshop levels in the editor - Level editor text "Replace Existing Level" changed to "Update Existing Level" - A notification is now displayed whenever your level is finished uploading to the workshop, this notification also allows you to load the level in the Steam overlay - A different notification is shown based on if you're uploading or updating a level - Text is now displayed when a level uploading to workshop is in progress - Removed debug keybind that opened workshop upload dialogue - Fixed issue where the map save dialogue would display when selecting "Save Image" for a workshop level - Workshop upload menu no longer colourizes description - Fixed tags list display on workshop upload menu - Checklist now displays when a workshop level is being uploaded Misc Changes: - You can now enable safemode by entering "-safemode" as a launch argument for the game to improve lighting performance - The control display now says "Exit" instead of "exit" - Adjusted spelling of custom level buttons' text - Tooltips with incorrect amount of line breaks in Community Levels menu has been accounted for - You can no longer select Community Levels buttons when a warning is active - Subtitle text now has semi-transparent backing to improve readability - Fixed issue where control hint display would be covered by stardust overlay - Potential fix to framerate being uncapped in fullscreen for high refresh rate displays

Wonder Wickets changes

changedWonder Wickets 1.0.5: Bug Fixes: - Softlock when non-controlling player's orb lands in hole (local versus) Level Fixes: - 7-* moved rocket powerup so it doesn't explode immediately - 3-6 placed clouds under moon medal to prevent crash - 6-* Added yellow pistons to make use of leftover yellow lever, removed a few useless blocks - VS Rolling Down Hills: Removed fences near conveyor belt -- Wonder Wickets 1.0.6: Community Levels: - The workshop level viewer has been redone and now properly sorts by level type - The loading animation now transitions in properly after playing a custom level - Fixed a crash where the game would display an error upon returning after playing a custom level - When playing a custom level, the pause menu says "Return to Community" instead of "Return to Workshop" - An error message is displayed upon loading an invalid INI file for a level - You can no longer load any PNG file into Wonder Wickets, an error message will be displayed if invalid - Fixed custom PNG levels not restarting properly - You return to the Community Levels menu when returning to the main menu - Level files will be checked for errors before attempting to load the level - Versus levels from the workshop are now playable in local versus - Vote count and completion rate is now displayed on workshop menu - Global top score for workshop level is now displayed on workshop menu Level Editor: - Preload buttons in the level editor can no longer be pressed when a warning is active - Level editor now lists fill-area and history hotkeys - You can now update previously uploaded workshop levels in the editor - Level editor text "Replace Existing Level" changed to "Update Existing Level" - A notification is now displayed whenever your level is finished uploading to the workshop, this notification also allows you to load the level in the Steam overlay - A different notification is shown based on if you're uploading or updating a level - Text is now displayed when a level uploading to workshop is in progress - Removed debug keybind that opened workshop upload dialogue - Fixed issue where the map save dialogue would display when selecting "Save Image" for a workshop level - Workshop upload menu no longer colourizes description - Fixed tags list display on workshop upload menu - Checklist now displays when a workshop level is being uploaded Misc Changes: - You can now enable safemode by entering "-safemode" as a launch argument for the game to improve lighting performance - The control display now says "Exit" instead of "exit" - Adjusted spelling of custom level buttons' text - Tooltips with incorrect amount of line breaks in Community Levels menu has been accounted for - You can no longer select Community Levels buttons when a warning is active - Subtitle text now has semi-transparent backing to improve readability - Fixed issue where control hint display would be covered by stardust overlay - Potential fix to framerate being uncapped in fullscreen for high refresh rate displays

Wonder Wickets 1.0.5: Bug Fixes: - Softlock when non-controlling player's orb lands in hole (local versus) Level Fixes: - 7-* moved rocket powerup so it doesn't explode immediately - 3-6 placed clouds under moon medal to prevent crash - 6-* Added yellow pistons to make use of leftover yellow lever, removed a few useless blocks - VS Rolling Down Hills: Removed fences near conveyor belt -- Wonder Wickets 1.0.6: Community Levels: - The workshop level viewer has been redone and now properly sorts by level type - The loading animation now transitions in properly after playing a custom level - Fixed a crash where the game would display an error upon returning after playing a custom level - When playing a custom level, the pause menu says "Return to Community" instead of "Return to Workshop" - An error message is displayed upon loading an invalid INI file for a level - You can no longer load any PNG file into Wonder Wickets, an error message will be displayed if invalid - Fixed custom PNG levels not restarting properly - You return to the Community Levels menu when returning to the main menu - Level files will be checked for errors before attempting to load the level - Versus levels from the workshop are now playable in local versus - Vote count and completion rate is now displayed on workshop menu - Global top score for workshop level is now displayed on workshop menu Level Editor: - Preload buttons in the level editor can no longer be pressed when a warning is active - Level editor now lists fill-area and history hotkeys - You can now update previously uploaded workshop levels in the editor - Level editor text "Replace Existing Level" changed to "Update Existing Level" - A notification is now displayed whenever your level is finished uploading to the workshop, this notification also allows you to load the level in the Steam overlay - A different notification is shown based on if you're uploading or updating a level - Text is now displayed when a level uploading to workshop is in progress - Removed debug keybind that opened workshop upload dialogue - Fixed issue where the map save dialogue would display when selecting "Save Image" for a workshop level - Workshop upload menu no longer colourizes description - Fixed tags list display on workshop upload menu - Checklist now displays when a workshop level is being uploaded Misc Changes: - You can now enable safemode by entering "-safemode" as a launch argument for the game to improve lighting performance - The control display now says "Exit" instead of "exit" - Adjusted spelling of custom level buttons' text - Tooltips with incorrect amount of line breaks in Community Levels menu has been accounted for - You can no longer select Community Levels buttons when a warning is active - Subtitle text now has semi-transparent backing to improve readability - Fixed issue where control hint display would be covered by stardust overlay - Potential fix to framerate being uncapped in fullscreen for high refresh rate displays

Source

Steam News / 21 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.