What changed
0 fixes1 addition0 changes0 removals
addedSince we've started getting a few streamers broadcasting the game, we've managed to catch a few more stray bugs and balancing issues. Honestly, since our beta testing team was so small, we're most likely going to be hotfixing for a little while post-release. If anyone finds any bugs or issues with level design, we have an area to report them on the new Official Wonder Wickets Discord! https://discordapp.com/invite/bCkUtgs Anyways, here's the changes we made for 1.0.1: Level Fixes: - Campaign 4-6: Made second half of level a little less difficult, and unlocked the trap door to prevent orb stranding when using the top or bottom pipes. - Campaign 5-3: Didn't have enough rocket powerup drops for the first stage that introduces them. I swapped out the pickup to be an unlimited source so that new players can have enough to play around with the rockets and how they work. - Challengoid #4 had an awkward black goal area that was too easy to strand your orb and force level reset. I added slopes to prevent this. Bug Fixes: - Completing a challengoid failed to pull the challengoid's name, resulting in the game crashing. - Selecting "Return to Editor" from the pause menu when testing a VS map instead asked for "both players to agree to restarting level". - Timer continues running after sinking the orb during Time Attack levels Miscellaneous: - Added a link to the Wonder Wickets Discord to the title screen.
Wonder Wickets changes
addedSince we've started getting a few streamers broadcasting the game, we've managed to catch a few more stray bugs and balancing issues. Honestly, since our beta testing team was so small, we're most likely going to be hotfixing for a little while post-release. If anyone finds any bugs or issues with level design, we have an area to report them on the new Official Wonder Wickets Discord! https://discordapp.com/invite/bCkUtgs Anyways, here's the changes we made for 1.0.1: Level Fixes: - Campaign 4-6: Made second half of level a little less difficult, and unlocked the trap door to prevent orb stranding when using the top or bottom pipes. - Campaign 5-3: Didn't have enough rocket powerup drops for the first stage that introduces them. I swapped out the pickup to be an unlimited source so that new players can have enough to play around with the rockets and how they work. - Challengoid #4 had an awkward black goal area that was too easy to strand your orb and force level reset. I added slopes to prevent this. Bug Fixes: - Completing a challengoid failed to pull the challengoid's name, resulting in the game crashing. - Selecting "Return to Editor" from the pause menu when testing a VS map instead asked for "both players to agree to restarting level". - Timer continues running after sinking the orb during Time Attack levels Miscellaneous: - Added a link to the Wonder Wickets Discord to the title screen.
Since we've started getting a few streamers broadcasting the game, we've managed to catch a few more stray bugs and balancing issues. Honestly, since our beta testing team was so small, we're most likely going to be hotfixing for a little while post-release. If anyone finds any bugs or issues with level design, we have an area to report them on the new Official Wonder Wickets Discord! https://discordapp.com/invite/bCkUtgs Anyways, here's the changes we made for 1.0.1: Level Fixes: - Campaign 4-6: Made second half of level a little less difficult, and unlocked the trap door to prevent orb stranding when using the top or bottom pipes. - Campaign 5-3: Didn't have enough rocket powerup drops for the first stage that introduces them. I swapped out the pickup to be an unlimited source so that new players can have enough to play around with the rockets and how they work. - Challengoid #4 had an awkward black goal area that was too easy to strand your orb and force level reset. I added slopes to prevent this. Bug Fixes: - Completing a challengoid failed to pull the challengoid's name, resulting in the game crashing. - Selecting "Return to Editor" from the pause menu when testing a VS map instead asked for "both players to agree to restarting level". - Timer continues running after sinking the orb during Time Attack levels Miscellaneous: - Added a link to the Wonder Wickets Discord to the title screen.