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Steam News4 January 20266mo ago

Patch Notes - 1/3/26

The following adjustments have been made to the game. UI - Liddell's numerical HP is now displayed in the item menu if the cursor is on a recovery item.

Full notes

Full Wonder of Blue update

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What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Balance
addedThe following adjustments have been made to the game. UI - Liddell's numerical HP is now displayed in the item menu if the cursor is on a recovery item. - The pause screen has a new Abilities tab which describes five moves that Liddell can perform. Changes
changedCertain enemies from the first two Labyrinths deal less damage.
changedEasy Mode is more likely to have Fountains which replenish HP.

Wonder of Blue changes

addedThe following adjustments have been made to the game. UI - Liddell's numerical HP is now displayed in the item menu if the cursor is on a recovery item. - The pause screen has a new Abilities tab which describes five moves that Liddell can perform. Changes
changedCertain enemies from the first two Labyrinths deal less damage.
changedEasy Mode is more likely to have Fountains which replenish HP.

The following adjustments have been made to the game. UI - Liddell's numerical HP is now displayed in the item menu if the cursor is on a recovery item. - The pause screen has a new Abilities tab which describes five moves that Liddell can perform. Changes

- Certain enemies from the first two Labyrinths deal less damage.

- Normal and Easy Mode are more likely to have three treasure chests per Sublevel.

- Normal and Easy Mode increases the amount of healing from Fountains.

- Easy Mode is more likely to have Fountains which replenish HP.

- Easy Mode enemies have more startup time for attacks and have more endlag after attacks.

Source

Steam News / 4 January 2026

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