Full notes
Full Wonder of Blue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Wonder of Blue changes
The following adjustments have been made to the game. UI - Liddell's numerical HP is now displayed in the item menu if the cursor is on a recovery item. - The pause screen has a new Abilities tab which describes five moves that Liddell can perform. Changes
- Certain enemies from the first two Labyrinths deal less damage.
- Normal and Easy Mode are more likely to have three treasure chests per Sublevel.
- Normal and Easy Mode increases the amount of healing from Fountains.
- Easy Mode is more likely to have Fountains which replenish HP.
- Easy Mode enemies have more startup time for attacks and have more endlag after attacks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
