Full notes
Full WomboCombo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes2 additions2 changes0 removals
- Gameplay
- Balance
- UI and audio
- Performance
addedMajor changes:New Content & Weapons : Introduced four new enemy types (Orc Rider, Knight, Werewolf, unarmed Skeleton) and unlocked the Bow weapon in demo builds.
addedMajor changes:Power-ups & Abilities : Added new weapon power-ups, including piercing slash, homing missiles, flame trails, toxic explosions, and bow-specific arrow bounces/homing options.
changedMajor changes:Balance & Progression : Rebalanced enemy/boss stats, spawn rates, chest rewards, rarity rolls (fixing duplicate rare cards), and HP potion recovery.
fixedMajor changes:Pet Improvements : Fixed pet unique awakening bonuses to ensure they apply correctly and display in the unlock tooltips.
fixedMajor changes:Bug Fixes : Resolved the ghoul swarm bug, scene-shutdown crashes, and an exploit/delay issue with opening chests during day/night transitions.
changedMajor changes:Performance Optimizations : Improved pathfinding, totem targeting, and aura/collider checks for smoother gameplay.
WomboCombo changes
addedNew Content & Weapons : Introduced four new enemy types (Orc Rider, Knight, Werewolf, unarmed Skeleton) and unlocked the Bow weapon in demo builds.
addedPower-ups & Abilities : Added new weapon power-ups, including piercing slash, homing missiles, flame trails, toxic explosions, and bow-specific arrow bounces/homing options.
changedBalance & Progression : Rebalanced enemy/boss stats, spawn rates, chest rewards, rarity rolls (fixing duplicate rare cards), and HP potion recovery.
fixedPet Improvements : Fixed pet unique awakening bonuses to ensure they apply correctly and display in the unlock tooltips.
fixedBug Fixes : Resolved the ghoul swarm bug, scene-shutdown crashes, and an exploit/delay issue with opening chests during day/night transitions.
Major changes:
- New Content & WeaponsIntroduced four new enemy types (Orc Rider, Knight, Werewolf, unarmed Skeleton) and unlocked the Bow weapon in demo builds.
- Power-ups & AbilitiesAdded new weapon power-ups, including piercing slash, homing missiles, flame trails, toxic explosions, and bow-specific arrow bounces/homing options.
Balance & Progression: Rebalanced enemy/boss stats, spawn rates, chest rewards, rarity rolls (fixing duplicate rare cards), and HP potion recovery.
- Pet ImprovementsFixed pet unique awakening bonuses to ensure they apply correctly and display in the unlock tooltips.
- Bug FixesResolved the ghoul swarm bug, scene-shutdown crashes, and an exploit/delay issue with opening chests during day/night transitions.
- Performance OptimizationsImproved pathfinding, totem targeting, and aura/collider checks for smoother gameplay.
Save Progress Reset: Due to a major game revamp, all saved progress may be reset with this update.
GLHF!
Source
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