What changed
0 fixes2 additions4 changes0 removals
- Compatibility
- Performance
- UI and audio
changedThis is Beta version, we cannot guarantee compatibility of save data, etc.
changedbefore playing the beta version, Users\username\AppData\LocalLow\59Studio\WizardryFoV2\savedata You can back up your saved data from above location.
addedIf you agree to the above, right click on "Wizardry: The Five Ordeals" in the Steam library, select properties, and enter the password " IReadAnnounce " in the beta tab. The "publicbeta" version can be selected. This will automatically update the system, and you can also return to the current normal version by selecting no beta from the Beta tab. However, we will not be able to provide support for data corruption caused by version inconsistencies due to the use of this switch.
addedNew - More Optimizations
changedUpdates - Adjust the brightness of the lighting in the labyrinth - Adjust the input state of the buttons after a soft reset - When a invalid value resistance settings in item, the display will show "Blank" resistance. The game process is the same as before, and there is no effect at all. - Changed alternate image from “face_d” to ‘face_c’ when portrait “face_i” is not available.
changedFixes - After healing/ressurection at the temple, button mashing could affect the value of the BGM volume - Unintended random teleportation could occur after the end of a battle at a battle point - The initial cursor could be in an unintended position at certain pool events - For riddle (battle) events, the flag was not turned off after the event. - Portrait “face_l” was not displayed when selecting targets for attack spells, etc. - Some walls in the distance were not displayed in fast-movement mode.
Wizardry: The Five Ordeals changes
changedThis is Beta version, we cannot guarantee compatibility of save data, etc.
changedbefore playing the beta version, Users\username\AppData\LocalLow\59Studio\WizardryFoV2\savedata You can back up your saved data from above location.
addedIf you agree to the above, right click on "Wizardry: The Five Ordeals" in the Steam library, select properties, and enter the password " IReadAnnounce " in the beta tab. The "publicbeta" version can be selected. This will automatically update the system, and you can also return to the current normal version by selecting no beta from the Beta tab. However, we will not be able to provide support for data corruption caused by version inconsistencies due to the use of this switch.
addedNew - More Optimizations
changedUpdates - Adjust the brightness of the lighting in the labyrinth - Adjust the input state of the buttons after a soft reset - When a invalid value resistance settings in item, the display will show "Blank" resistance. The game process is the same as before, and there is no effect at all. - Changed alternate image from “face_d” to ‘face_c’ when portrait “face_i” is not available.
This is Beta version, we cannot guarantee compatibility of save data, etc.
before playing the beta version, Users\username\AppData\LocalLow\59Studio\WizardryFoV2\savedata You can back up your saved data from above location.
If you agree to the above, right click on "Wizardry: The Five Ordeals" in the Steam library, select properties, and enter the password "IReadAnnounce" in the beta tab. The "publicbeta" version can be selected. This will automatically update the system, and you can also return to the current normal version by selecting no beta from the Beta tab. However, we will not be able to provide support for data corruption caused by version inconsistencies due to the use of this switch.
New - More Optimizations
Updates - Adjust the brightness of the lighting in the labyrinth - Adjust the input state of the buttons after a soft reset - When a invalid value resistance settings in item, the display will show "Blank" resistance. The game process is the same as before, and there is no effect at all. - Changed alternate image from “face_d” to ‘face_c’ when portrait “face_i” is not available.
Fixes - After healing/ressurection at the temple, button mashing could affect the value of the BGM volume - Unintended random teleportation could occur after the end of a battle at a battle point - The initial cursor could be in an unintended position at certain pool events - For riddle (battle) events, the flag was not turned off after the event. - Portrait “face_l” was not displayed when selecting targets for attack spells, etc. - Some walls in the distance were not displayed in fast-movement mode.