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Steam News1 November 20232y ago

Hotfix 0.2.1

New Identification System now automatically rolls to identify enemies as the original game did instead of requiring the player to use the Inspect Enemy action to do so.

Full notes

Full Wizardry: Proving Grounds of the Mad Overlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedNew Identification System now automatically rolls to identify enemies as the original game did instead of requiring the player to use the Inspect Enemy action to do so. This makes the system more opt-in and the new system now provides an extra add to the original game instead of wholly replacing the original system.
fixedAn issue with button focus being lost when opening the spell tabs on the character sheet has been fixed. This issue was most obvious with characters who had spells on both the Divine and Arcane spell tabs. It was primarily affecting players playing with a controller.
fixedFixed missing chevron awarded on character sheet after defeating Werdna
fixedFixed a bug that was causing crashes or lock-ups when returning to town with a character with an AC of -10 or lower
fixedFixed a bug causing erroneous item awarding to fail if the item was initially awarded to a character with a full inventory (don’t worry - you always get all the items you roll now)

Wizardry: Proving Grounds of the Mad Overlord changes

addedNew Identification System now automatically rolls to identify enemies as the original game did instead of requiring the player to use the Inspect Enemy action to do so. This makes the system more opt-in and the new system now provides an extra add to the original game instead of wholly replacing the original system.
fixedAn issue with button focus being lost when opening the spell tabs on the character sheet has been fixed. This issue was most obvious with characters who had spells on both the Divine and Arcane spell tabs. It was primarily affecting players playing with a controller.
fixedFixed missing chevron awarded on character sheet after defeating Werdna
fixedFixed a bug that was causing crashes or lock-ups when returning to town with a character with an AC of -10 or lower
fixedFixed a bug causing erroneous item awarding to fail if the item was initially awarded to a character with a full inventory (don’t worry - you always get all the items you roll now)
  • New Identification System now automatically rolls to identify enemies as the original game did instead of requiring the player to use the Inspect Enemy action to do so. This makes the system more opt-in and the new system now provides an extra add to the original game instead of wholly replacing the original system.

  • An issue with button focus being lost when opening the spell tabs on the character sheet has been fixed. This issue was most obvious with characters who had spells on both the Divine and Arcane spell tabs. It was primarily affecting players playing with a controller.

  • Fixed missing chevron awarded on character sheet after defeating Werdna

  • Fixed a bug that was causing crashes or lock-ups when returning to town with a character with an AC of -10 or lower

  • Fixed a bug causing erroneous item awarding to fail if the item was initially awarded to a character with a full inventory (don’t worry - you always get all the items you roll now)

Source

Steam News / 1 November 2023

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