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Steam News13 June 20179y ago

Update 1.17 is now live

Update 1.17 contains the following bug fixes and new features: Fixed bug where mini map was not updating correctly when fog of war was turned off in the options.

Full notes

Full WizardCraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions5 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • UI and audio
addedUpdate 1.17 contains the following bug fixes and new features:
fixedFixed bug where mini map was not updating correctly when fog of war was turned off in the options.
fixedFixed bug where the red dark knight was facing down when moving right.
changedThe hard and very hard AI will now build walls around their towers.
changedTips will now be shown on the loading screen.
changedImproved graphics for Golems and Dragons.

Update 1.17 contains the following bug fixes and new features:

  • Fixed bug where mini map was not updating correctly when fog of war was turned off in the options.

  • Fixed bug where the red dark knight was facing down when moving right.

  • The hard and very hard AI will now build walls around their towers.

  • Tips will now be shown on the loading screen.

  • Improved graphics for Golems and Dragons.

  • Added option to show damage numbers on screen.

  • When an AI becomes an ally a target marker will appear next to their castle, this can be moved around the map to instruct your ally where to attack.

  • The cost of troops in battle mode has been reduced.

Source

Steam News / 13 June 2017

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