Full notes
Full WizardCraft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Update 1.17 contains the following bug fixes and new features:
Fixed bug where mini map was not updating correctly when fog of war was turned off in the options.
Fixed bug where the red dark knight was facing down when moving right.
The hard and very hard AI will now build walls around their towers.
Tips will now be shown on the loading screen.
Improved graphics for Golems and Dragons.
Added option to show damage numbers on screen.
When an AI becomes an ally a target marker will appear next to their castle, this can be moved around the map to instruct your ally where to attack.
The cost of troops in battle mode has been reduced.
Source
Changelog.gg summarizes and formats this update. How we read updates.
