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Steam News13 January 20206y ago

Patch Release - Version PC 1.0.55364735 (7) Now Live!

We have released a patch containing the following features, improvements and bug fixes.

Full notes

Full Wizard Warfare update

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What changed

0 fixes1 addition5 changes0 removals
  • Gameplay
  • Maps
changedWe have released a patch containing the following features, improvements and bug fixes.
changedAI - settlers avoidance heuristics weight increase for movement/tile selection
changedAI - workers avoidance heuristics weight increase for movement/tile selection, cancel/flee
changedbugfix - casters moving forward when no castable spells in battle (very early game)
changedbugfix - spherical map wrapping issue for city tiles
addednew units (crocodiles, goblin riders)

Wizard Warfare changes

changedWe have released a patch containing the following features, improvements and bug fixes.
changedAI - settlers avoidance heuristics weight increase for movement/tile selection
changedAI - workers avoidance heuristics weight increase for movement/tile selection, cancel/flee
changedbugfix - casters moving forward when no castable spells in battle (very early game)
changedbugfix - spherical map wrapping issue for city tiles

We have released a patch containing the following features, improvements and bug fixes.

Change List:

  • AI - settlers avoidance heuristics weight increase for movement/tile selection

  • AI - workers avoidance heuristics weight increase for movement/tile selection, cancel/flee

  • AI - reduce research building priority after reaching max research

  • bugfix - casters moving forward when no castable spells in battle (very early game)

  • bugfix - some units battle speed incorrect

  • bugfix - spherical map wrapping issue for city tiles

  • new units (crocodiles, goblin riders)

  • keyboard shortcut for empty build queue notification

  • various text/visual bugfixes

Please contact us at support@wizardwarfare.com if you have any issues.

Source

Steam News / 13 January 2020

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