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Steam News8 October 20241y ago

Patch 1.2

Patch Notes: Created new enemy behaviours; made an archer that has a ranged attack, so now there are bullets to dodge too!

Full notes

Full Wizard Blaster update

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What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
addedCreated new enemy behaviours; made an archer that has a ranged attack, so now there are bullets to dodge too!
addedAdded health bars to enemies: now you can see how much damage you deal
changedUpdated the level design so there's cliffs and trees to navigate around instead of it just being a plain level
changedBalanced spawn rates for goblins and archers
changedChanged the UI. Player health and experience is now in the top left
fixedFixed a lot of bugs

Patch Notes:

  • Created new enemy behaviours; made an archer that has a ranged attack, so now there are bullets to dodge too!

  • Added health bars to enemies: now you can see how much damage you deal

  • Updated the level design so there's cliffs and trees to navigate around instead of it just being a plain level

  • Balanced spawn rates for goblins and archers

  • Changed the UI. Player health and experience is now in the top left

  • Graphical overhaul for the tileset

  • Scaled sprites so that it’s more pixel perfect, sprites fit together in same resolution

  • Fixed a lot of bugs

  • Capped frame rate to 30 fps - should fix stutters

  • Reduced amount of pooled objects - should require less memory to run now

Source

Steam News / 8 October 2024

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