Full notes
Full Wizard And Minion Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Store
- Performance
- Events
- Balance
Wizard And Minion Idle changes
Battlefield
Can now handle values above 1e308
Broken values were restored
Hellspirit-Shop
Can now handle values above 1e308
Broken values were restored
Generator V1/2
Can now handle values above 1e308
Some inconsistencies were cleared up
More precision for the calculation of some generators ⇒ This results in a minimal reduction of the values in the 0.001 range.
Synergy V1
Can now handle values above 1e308.
The demons have returned from the beach to the mysteries of WAMI and have cleaned up the mess and made necessary repairs => The levels have been reset to a value that requires about 1e308 exp, the power has also been adjusted accordingly to better reflect the status.
Offline calculation has been optimised and is now up to 60 times faster
Progress/exp Bars Anti Flickering added
Dungeon
Also here the demons were busy and removed all damages as a reward they feasted on your souls => The floors/bonuses were reset to a level that was possible with 1e308HP, also half of the souls gained by this were removed again.
Meditation/Demon Reproduction
Can now handle values above 1e308.
It is now possible to assign more than 1e308 daemons
Demon Reproduction V2 anti Flickering added
EXP-Shop
Adventure Drop Chance / Adventure Time the prize has been restored, should it have been Infinity/NaN last.
Gathering
Can now handle values above 1e308
Required Exp per LevelUp was restored, should it have been Infinity/NaN last.
Plaza/Perkshop
Can now handle values above 1e308
Perkshop page 3: the costs are now displayed correctly even if they are above
1e308
Perkshop Page 3: The Tooltips for Adventure Crit-Chance and Adventure
Double Chance have been improved to better reflect when they are at the cap.
- Perkshop page 3Some inconsistencies in the tooltip were corrected.
- Perkshop page 4Fixed a bug where the upgrade for the cost reduction of the
BabyDemons from the Darkness Shop also increased the level of the same upgrade from the PlazaShop => This was a purely visual bug and does not lead to a reduction of the BabyDemon Cap.
Arena
The arena can now handle values above 1e308
Fixed a bug where the exp needed to reach the arena level was lower than intended.
Skills/Shops: The tooltips will no longer show Infinity/NaN when a bonus goes above 1e308.
The offline calculation for Arena skills has been limited to 10'000 to prevent further problems.
Slimes
The needs of the slimes were reset when none or 0 was displayed.
Fishing
The offline calculation has been optimised and is now much faster.
Classes
Cultist: If a "soft reset" was necessary in the dungeon, his current exp is reset to 1.
SoulShop
- PotionsTemporarily and in preparation for upcoming changes, the bonuses granted by potions have been limited to 2000-10'000%, more information available in Discord.
The timer of Potions should work again as intended
A big thank you to Tireless Ghost who made all of these fix & improvement and who keep working on the game to fix all the issue (and maybe bring us some shiny new content in the future ːsteamhappyː)
Source
Changelog.gg summarizes and formats this update. How we read updates.
