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Steam News23 January 20224y ago

Updated instructions on January 23, 2022

Added a crush mechanism that deals damage to low-level enemy units. Damage is proportional to rank difference and speed change.

Full notes

Full Within the Range update

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What changed

1 fix2 additions1 change0 removals
  • Balance
  • Fixes
  • Gameplay
addedAdded a crush mechanism that deals damage to low-level enemy units. Damage is proportional to rank difference and speed change.
changedIncreased the elevation damage bonus, with a maximum height difference of 20m and a linear change from 0.8 to 1.2.
fixedFixed a bug where the blood bar was displayed on the back of the camera
addedAdded ambient shading effect and modified some materials.

Within the Range changes

addedAdded a crush mechanism that deals damage to low-level enemy units. Damage is proportional to rank difference and speed change.
changedIncreased the elevation damage bonus, with a maximum height difference of 20m and a linear change from 0.8 to 1.2.
fixedFixed a bug where the blood bar was displayed on the back of the camera
addedAdded ambient shading effect and modified some materials.
  1. Added a crush mechanism that deals damage to low-level enemy units. Damage is proportional to rank difference and speed change.

  2. Colliding enemy units is different from friendly units, which have a similar effect of avoidance.

  3. Increased the elevation damage bonus, with a maximum height difference of 20m and a linear change from 0.8 to 1.2.

  4. Fixed a bug where the blood bar was displayed on the back of the camera

  5. Added ambient shading effect and modified some materials.

Source

Steam News / 23 January 2022

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