Full notes
Full Within The Mind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
This update bring new visuals and quality of life changes :
New visual, more colorfull for maps, walls, keys, doors, more lights and shadow effects. - Ennemies no longer hit walls to try to reach the player. - Players have the ability to see visual indication about the ennemies next moves. (Enabled by default, can be disabled in option). - Players can hide the Pad movement (Used by players that use mouse clicks to move, or phone users) in the options.
Levels update : - Level hard 18 have been modified. It should be as hard/long as it was supposed to be.
Source
Changelog.gg summarizes and formats this update. How we read updates.
