Full notes
Full Witchy Tower update
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What changed
- Fixes
- UI and audio
- Gameplay
- Balance
Witchy Tower changes
Bugfixes
Fixed "Invalid surface dimensions" camera error. Please report back if the issue persists.
Fixed Kesselina's voice files. She no longer has cold.
Fixed an issue where Nella's hearts weren't always spawned in the right position
Adjusted player position during Nella's activation to be 8 pixels closer to her. This should prevent extremely rare instances of clipping into walls.
Removed debug function to add Greenstar Kesh by pressing "X". No more free kesh T_T
Fixed an issue that automatically unlocked one of the achievements
Balance Adjustments
Increased Greenstar Kesh particle speed by 25%
Increased speed with which Kesh is dispensed by 20%
Increased Star Witch animation speed by 15% and increased Nella's animation speed by 25% (she's done taking it slow)
Increased speed at which Nella blows hearts by 25% and reduced delay before and between hearts
Increased Jump Input Buffer from 0.1 to 0.15 seconds
Made it more clear that you can hold Confirm when giving Nella and Berry kesh (sorry for the confusion)
Other
Thank you for your feedback and patience. Thank you for playing Kesselina's game. It means a lot to us.
We are currently looking into adding a "Hold Jump to Jump" option, as well as a "Narrow Mode", as an option for Classic Mode
We are still investigating the issues with tabbing in and out of the game, as well as the game launching in Fullscreen when it should be Window Mode
We are looking into adding a "Steam Deck Mode" for better compatability
Source
Changelog.gg summarizes and formats this update. How we read updates.
