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Steam News13 August 20214y ago

August 2021 Witchy Life Story Updates!

Witchy Life Updates Happy August, Everyone! Is it already August?! It’s been a pretty busy summer over at Sundew Studios.

In this update7

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Full Witchy Life Story update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedI’m also in the process of updating Witchy Life Story’s crafting system. Before, the player would receive a letter from a villager and guess what spell to craft from that letter. It felt kind of unintuitive and also didn’t incorporate much in terms of plant lore. So now, when you receive a letter, you go through a simple interactive moment where you uncover the spell type, the color of the second ingredient, and the planetary alignment of the third ingredient. I also worked this ability to discover spell ingredients into your witch’s backstory, so hopefully, the new system feels more tied to the game world.Sign up for our Newsletter Follow us on TikTok Follow us on Instagram

Witchy Life Story changes

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Witchy Life Updates

Happy August, Everyone! Is it already August?! It’s been a pretty busy summer over at Sundew Studios. I think I can say people received Witchy Life Story pretty well during Wholesome Direct back in June. So many people tweeted about the game and wishlisted it on Steam. I was kind of in a state of shock that whole week! Then in July, some content creators over on TikTok made videos of our game! I’m so glad people are enjoying Witchy Life Story. Honestly, the response has been a little overwhelming! And I feel like we’ve barely shown off any of the game… There’s still one romance option to introduce (along with several other villagers), plus our pretty extensive character creator… Seriously. That thing is a beast. More details are below, but I’m so impressed with how far it’s come. Anyways, thank you so much for all your support. I genuinely appreciate every tweet, TikTok, wishlist, like, follow, and newsletter sign-up. Now to just finish the game! Cheers, Allie, Founder & Creative Director

Writing

Other than Wholesome Direct, I’ve been pretty radio silent on all the things we’ve been working on for the past two months. That’s mainly because I spent that time getting a ton of writing done. Every villager has five main requests, and the first three are kind of the “core” ones that establish who the villager is and what problems they’re having. Also, during those requests, the player chooses how to shape their witch’s rotten personality. Finally, after several rewrites, and in some cases, massive overhauls, they’re done! By “done,” I mean they still need some editing and probably more rewriting, but they’re in a good solid draft state. Now all that’s left is writing the remaining requests, romance and friend events, and the ending… NBD.

Character Creator

Other than writing, Aubrey’s been hard at work getting the character creator up and running. There’s a preview of the character creator in the trailer, and it’s so close to being done. We’re wrapping up some UI stuff and pronoun implementation right now. After that, we’ll finally get to add in all of Sara’s super cute witchy features for your witches! After seeing all of Aubrey and Sara’s work, this character creator could honestly be its own game. Below you can see a sample of some of the choices you’ll have in terms of skin colors, body types, hats, and hairstyles. We’ve tried to give you as many choices as our small team can! Hopefully, we’ll get to show the finished character creator soon!

Crafting

I’m also in the process of updating Witchy Life Story’s crafting system. Before, the player would receive a letter from a villager and guess what spell to craft from that letter. It felt kind of unintuitive and also didn’t incorporate much in terms of plant lore. So now, when you receive a letter, you go through a simple interactive moment where you uncover the spell type, the color of the second ingredient, and the planetary alignment of the third ingredient. I also worked this ability to discover spell ingredients into your witch’s backstory, so hopefully, the new system feels more tied to the game world.

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Source

Steam News / 13 August 2021

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