HomeGamesUpdatesPricingMethodology
Steam News19 December 20187y ago

Christmas patch has arrived!

Hello everyone! Daily Magic Productions and Witching Tower team wish you Happy New Year and Merry Christmas.

Full notes

Full Witching Tower VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions4 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Events
  • Store
  • UI and audio
addedHello everyone!Daily Magic Productions and Witching Tower team wish you Happy New Year and Merry Christmas . We hope that the upcoming 2019 year will be successful, a lot of fun and fascinating for you❤️
changedFor New Year holidays our team has prepared a Witching Tower VR update that includes the following:Improved optimization. We worked hard and successfully improved an optimization of our game. Now the game process is more comfortable even on a low system requirements. We almost went through the whole game to achieve this result.
fixedFor New Year holidays our team has prepared a Witching Tower VR update that includes the following:Fixed bug. The game had a moment in a prologue where it was possible to fall down. That bag was also fixed.
fixedFor New Year holidays our team has prepared a Witching Tower VR update that includes the following:Fixed bug. From time to time a key in a room wasn’t active. We fixed this error and now everything works correctly.
changedFor New Year holidays our team has prepared a Witching Tower VR update that includes the following:Updated Oculus version. A distance to getting an object was increased in Oculus version. Now there’s no need to squat:)
addedFor New Year holidays our team has prepared a Witching Tower VR update that includes the following:This list is much longer, but we decided to publish only important fixes. Very important upcoming events for our Witching Tower VR to do before the New Year are:

Hello everyone!

Daily Magic Productions and Witching Tower team wish you Happy New Year and Merry Christmas. We hope that the upcoming 2019 year will be successful, a lot of fun and fascinating for you❤️

For New Year holidays our team has prepared a Witching Tower VR update that includes the following:

  • Improved optimization. We worked hard and successfully improved an optimization of our game. Now the game process is more comfortable even on a low system requirements. We almost went through the whole game to achieve this result.

  • Fixed bug. The game had a moment in a prologue where it was possible to fall down. That bag was also fixed.

  • Fixed bug. From time to time a key in a room wasn’t active. We fixed this error and now everything works correctly.

  • Updated Oculus version. A distance to getting an object was increased in Oculus version. Now there’s no need to squat:)

This list is much longer, but we decided to publish only important fixes. Very important upcoming events for our Witching Tower VR to do before the New Year are:

  • Release on Oculus Store;

  • German and Russian localizations.

And in January there will be available Japanese localization. So, follow our news, and stay in touch not to miss it. Feel free to leave a feedback. Hope, that now it’s more enjoyable to play the game.

Source

Steam News / 19 December 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.