Full notes
Full Witching Stone update
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Repeated intro
Hello, I’m using version numbers now. This is another small update that fixes bugs and adds some clarity
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Magic Shell
This mechanic has been tripping up a few people so I have tried to make it clearer.
Enemy intent tooltip will not obscure the cast sequence if it exists
When the status effect is gained, the stone sequence animates in
The stone sequence shows cast progress similar to Spells
Bug Fixes
Fixed a bug where
Pwca
with the extra Spell modifier did not get the full loot selection in
Act 4
Fixed a bug where modifiers that increase enemy health and damage applied to player summons
Fixed a bug where Drosera would sometimes activate even if cleared with a Spell
Fixed a bug where stone status effects would sometimes inherit scaling from their owner
Fixed a bug where opening the inventory while moving could lock you in movement state forever. Also, trying to access the inventory while moving will now try to cancel the path and open it.
Fixed a bug where right click would not leave the credits screen
Other Changes
Version number is now shown on the title screen
Character select screen animates in much faster
Source
Changelog.gg summarizes and formats this update. How we read updates.
