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Steam News10 October 20241y ago

Minor Bug Fix

Hello, I pushed out a little update to address some bugs: "Shop sells items from the next Act" modifier now hopefully works as intended.

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Repeated intro

Hello, I pushed out a little update to address some bugs:

What changed

0 fixes2 additions4 changes0 removals
  • Store
  • Gameplay
  • Balance
changed"Shop sells items from the next Act" modifier now hopefully works as intended.
addedSpells that apply a status effect to a limited number of stones within a group will indicate the exact number (Ex: Adds Freecast to 2x Daggers)
changedPurchased items now leave behind a slightly different graphic
changedI also made one little balance change because I couldn’t help myself:
changedChance for a shop item to be form another character increased from 15% to 33%
addedNote: As a result of the shop modifier fix and shop item chance increase, the game will generate different loot tables from the same random seed. This means is loading a previous run will result in rewards changing. I could have forced the run to delete itself, but as it shouldn't cause any errors I decided to let it rock. New runs won't be affected!
Chance for a shop item to be form another character15%33%Chance for a shop item to be form another character increased, buff
  • "Shop sells items from the next Act" modifier now hopefully works as intended.

  • Spells that apply a status effect to a limited number of stones within a group will indicate the exact number (Ex: Adds Freecast to 2x Daggers)

  • Decay keyword now applies to scaling effects (ex: Earthquake, Battenberg)

  • In-combat sequences that change the game speed will restore it a bit sooner.

  • Purchased items now leave behind a slightly different graphic

  • When summoned

    Blodeuwedd

    will pick the first empty slot and won’t cause entities to move

I also made one little balance change because I couldn’t help myself:

  • Chance for a shop item to be form another character increased from 15% to 33%

Note: As a result of the shop modifier fix and shop item chance increase, the game will generate different loot tables from the same random seed. This means is loading a previous run will result in rewards changing. I could have forced the run to delete itself, but as it shouldn't cause any errors I decided to let it rock. New runs won't be affected!

Source

Steam News / 10 October 2024

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