Full notes
Full Witching Hour update
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What changed
- Gameplay
Witching Hour changes
-added new entities scattered around each level: The Tormented- humans whose physical bodies are frozen in time but their souls remain in endless suffering
-added new wave variation that will randomly occur: the clock chime will have a lower pitch and a new enemy variant called the "Voidwalkers" will be the only enemies to spawn for 1 wave
-bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
