What changed
1 fix1 addition1 change0 removals
addedPerformance - Reworked weapon collision code for slightly more performance. - Reworked desert for more performance after minute 20. - Added option to hide damage numbers.
changedBalancing - Made enemies in hardcore difficulty (4 skulls) slower in grasslands, crypts, badlands, desert. - Imp relic now costs only 25hp instead of 35hp.
fixedBugfixes - Ingame achievements for the ultimate mage had wrong titles. - One tile didn't have a texture in Cavern map. - Fixed gold getting stuck below feet of the character. - Ring of Regeneration + Holy Grail is now available for all characters. - Fixed scaling of bats at the cavern boss.
Witchcraft Survivors changes
addedPerformance - Reworked weapon collision code for slightly more performance. - Reworked desert for more performance after minute 20. - Added option to hide damage numbers.
changedBalancing - Made enemies in hardcore difficulty (4 skulls) slower in grasslands, crypts, badlands, desert. - Imp relic now costs only 25hp instead of 35hp.
fixedBugfixes - Ingame achievements for the ultimate mage had wrong titles. - One tile didn't have a texture in Cavern map. - Fixed gold getting stuck below feet of the character. - Ring of Regeneration + Holy Grail is now available for all characters. - Fixed scaling of bats at the cavern boss.
Performance - Reworked weapon collision code for slightly more performance. - Reworked desert for more performance after minute 20. - Added option to hide damage numbers.
Balancing - Made enemies in hardcore difficulty (4 skulls) slower in grasslands, crypts, badlands, desert. - Imp relic now costs only 25hp instead of 35hp.
Bugfixes - Ingame achievements for the ultimate mage had wrong titles. - One tile didn't have a texture in Cavern map. - Fixed gold getting stuck below feet of the character. - Ring of Regeneration + Holy Grail is now available for all characters. - Fixed scaling of bats at the cavern boss.
Other - Made the color of selections in the main menu consistent (yellow). - Cavern boss now moves slowly and spawns little versions of himself.