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Steam News1 June 20261mo ago

[News] Early Access is officially locked in for 2026!

■ Character Updates · Luze: Mana gain during Full Burst now scales up based on the difficulty level. · Neon (Playable Character): Available now for a limited time!

Full notes

Full Witch the Showdown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions8 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changed· Neon (Playable Character): Available now for a limited time! Neon is a high-risk, high-reward character with massive attack power, but lacks invulnerability frames (i-frames) and cannot inflict crowd control (CC) or disable opponents, making her highly challenging to control. Please check the in-game character selection screen for more details.
changed■ Gameplay Updates
changed· Adjusted battle visual effects to improve overall visibility.
changed· Adjusted certain attacks for Yuzuriha.
changed· Adjusted certain attacks for Sianore.
changed· Adjusted the probability of drawing the exact same card consecutively during battle.

Witch the Showdown changes

changed· Neon (Playable Character): Available now for a limited time! Neon is a high-risk, high-reward character with massive attack power, but lacks invulnerability frames (i-frames) and cannot inflict crowd control (CC) or disable opponents, making her highly challenging to control. Please check the in-game character selection screen for more details.
changed■ Gameplay Updates
changed· Adjusted battle visual effects to improve overall visibility.
changed· Adjusted certain attacks for Yuzuriha.
changed· Adjusted certain attacks for Sianore.

■ Character Updates

· Luze: Mana gain during Full Burst now scales up based on the difficulty level.

· Neon (Playable Character): Available now for a limited time! Neon is a high-risk, high-reward character with massive attack power, but lacks invulnerability frames (i-frames) and cannot inflict crowd control (CC) or disable opponents, making her highly challenging to control. Please check the in-game character selection screen for more details.

■ Gameplay Updates

· Adjusted battle visual effects to improve overall visibility.

· Adjusted certain attacks for Yuzuriha.

· Adjusted certain attacks for Sianore.

· Adjusted the probability of drawing the exact same card consecutively during battle.

· Optimized the Battle Results screen and the card selection screen in Tournament Mode to improve performance.

· Replaced the Basic Deck card "Bubble Chase" with "Ice Shot."

· Increased the amount of Mana recovered upon successfully parrying an enemy's single-hit attack.

· Added an option to change the slow-motion speed upon a successful parry or when taking damage. Please note: The game is balanced around a 100% motion speed, so altering this may unintendedly affect the difficulty. (0% is brutally hard, so we highly recommend staying around 25%!)

· Enabled "Assist Mode" for the "Rookie" difficulty level.

■ Bug Fixes

· Fixed a UI rendering issue that occurred on vertical windows/aspect ratios.

· Fixed other minor bugs.

Source

Steam News / 1 June 2026

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