In this update3
Full notes
Full Wisps of the Elements update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Fixes
- Gameplay
- Performance
- UI and audio
- Events
Wisps of the Elements changes
I’m excited to share that Wisps of the Elements is officially subscribed to Steam Next Fest (October) 🎉 The full release will follow on October 24th, and the demo will remain available after launch.
🛠 What’s new in today’s update?
Fixed: crystal golem instructions overlapping the battle board, which blocked progress.
Fixed: spell descriptions overflowing the screen in the Pick a Spell panel.
Improved performance (hard to reproduce since only one player reported major slowdowns—if you’re affected, please reach out on Discord 🙏).
Improved UI on small screens.
📅 Roadmap to release
Addressing reported issues (the list is small, so I’ve got time for new feedback 🙏).
Marketing: this is my first game, and I’m working on better ways to reach my target audience.
🚀 After release
Possible Hard Mode, if the game feels too easy (though surprisingly few players have beaten the final boss so far).
New spells and enemy updates to keep things fresh.
Add a Wizard’s Challenge to explain enemy AI, for players seeking to optimize their expeditions the best they can.
Accessibility improvements to reach more players.
Various design and QoL updates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
