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Steam News8 July 20241y ago

Playtest for Wisps of the Elements is now accepting requests!

Hello everybody! My name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already!

In this update1

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Full Wisps of the Elements update

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Repeated intro

Hello everybody!

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedMy name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to start interacting with the community and gathering feedback from players. Which is why you can now subscribe to the Wisps of the Elements Playtest! I plan on accepting the first batch of playtesters somewhere between mid- and end of July. I'll then release incremental updates of the game, based on your feedback, and accept more playtesters as the game evolves - so don't worry if you are not part of the first batch.
changedFuture roadmapI quit my job last week and will now focus most of my time on the AI. This may take a while, so don't expect to see major releases in the coming months, but hopefully I'll manage to write an AI that masters non-trivial abilities and presents a serious challenge to the players! In parallel, I will focus on small updates, such as improving the game experience and the user interface, balancing the game, and adding minor NPCs and quests

Wisps of the Elements changes

addedMy name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to start interacting with the community and gathering feedback from players. Which is why you can now subscribe to the Wisps of the Elements Playtest! I plan on accepting the first batch of playtesters somewhere between mid- and end of July. I'll then release incremental updates of the game, based on your feedback, and accept more playtesters as the game evolves - so don't worry if you are not part of the first batch.
changedI quit my job last week and will now focus most of my time on the AI. This may take a while, so don't expect to see major releases in the coming months, but hopefully I'll manage to write an AI that masters non-trivial abilities and presents a serious challenge to the players! In parallel, I will focus on small updates, such as improving the game experience and the user interface, balancing the game, and adding minor NPCs and quests

My name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to start interacting with the community and gathering feedback from players. Which is why you can now subscribe to the Wisps of the Elements Playtest! I plan on accepting the first batch of playtesters somewhere between mid- and end of July. I'll then release incremental updates of the game, based on your feedback, and accept more playtesters as the game evolves - so don't worry if you are not part of the first batch.

Future roadmap

I quit my job last week and will now focus most of my time on the AI. This may take a while, so don't expect to see major releases in the coming months, but hopefully I'll manage to write an AI that masters non-trivial abilities and presents a serious challenge to the players! In parallel, I will focus on small updates, such as improving the game experience and the user interface, balancing the game, and adding minor NPCs and quests

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Thank you so much for reading through my first announcement here, I am really thrilled for this project to finally meet its first reality check!

See you soon, Benoît

Source

Steam News / 8 July 2024

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