Repeated intro
What changed
0 fixes1 addition1 change0 removals
addedMy name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to start interacting with the community and gathering feedback from players. Which is why you can now subscribe to the Wisps of the Elements Playtest! I plan on accepting the first batch of playtesters somewhere between mid- and end of July. I'll then release incremental updates of the game, based on your feedback, and accept more playtesters as the game evolves - so don't worry if you are not part of the first batch.
changedFuture roadmapI quit my job last week and will now focus most of my time on the AI. This may take a while, so don't expect to see major releases in the coming months, but hopefully I'll manage to write an AI that masters non-trivial abilities and presents a serious challenge to the players! In parallel, I will focus on small updates, such as improving the game experience and the user interface, balancing the game, and adding minor NPCs and quests
Wisps of the Elements changes
addedMy name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to start interacting with the community and gathering feedback from players. Which is why you can now subscribe to the Wisps of the Elements Playtest! I plan on accepting the first batch of playtesters somewhere between mid- and end of July. I'll then release incremental updates of the game, based on your feedback, and accept more playtesters as the game evolves - so don't worry if you are not part of the first batch.
changedI quit my job last week and will now focus most of my time on the AI. This may take a while, so don't expect to see major releases in the coming months, but hopefully I'll manage to write an AI that masters non-trivial abilities and presents a serious challenge to the players! In parallel, I will focus on small updates, such as improving the game experience and the user interface, balancing the game, and adding minor NPCs and quests
My name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is long due for me to start interacting with the community and gathering feedback from players. Which is why you can now subscribe to the Wisps of the Elements Playtest! I plan on accepting the first batch of playtesters somewhere between mid- and end of July. I'll then release incremental updates of the game, based on your feedback, and accept more playtesters as the game evolves - so don't worry if you are not part of the first batch.
Future roadmap
I quit my job last week and will now focus most of my time on the AI. This may take a while, so don't expect to see major releases in the coming months, but hopefully I'll manage to write an AI that masters non-trivial abilities and presents a serious challenge to the players! In parallel, I will focus on small updates, such as improving the game experience and the user interface, balancing the game, and adding minor NPCs and quests
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Thank you so much for reading through my first announcement here, I am really thrilled for this project to finally meet its first reality check!
See you soon, Benoît