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Steam News5 June 202627d ago

Performance (Game) and Performance (Dev)

Baby asteroids should now go to sleep when they are told and should no longer cause performance issues in the harder areas. On death, you should once again spawn at the entrance of a room as intended.

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What changed

2 fixes0 additions0 changes0 removals
  • Performance
  • Gameplay
fixedBaby asteroids should now go to sleep when they are told and should no longer cause performance issues in the harder areas.
fixedOn death, you should once again spawn at the entrance of a room as intended. The old fix that fixed a previous fix should still be fixed. Our bad.

Baby asteroids should now go to sleep when they are told and should no longer cause performance issues in the harder areas.

On death, you should once again spawn at the entrance of a room as intended. The old fix that fixed a previous fix should still be fixed. Our bad.

Source

Steam News / 5 June 2026

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