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Steam News30 January 20265mo ago

Patch 0.1 - Controller Update

Patch 0.1 - Controller Update This update introduces full controller support and multiple visual improvements, along with important bug fixes.

Full notes

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What changed

6 fixes5 additions4 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
changedPatch 0.1 - Controller UpdateThis update introduces full controller support and multiple visual improvements, along with important bug fixes.
changedNewFull controller support - the game is now fully playable using a controller
changedNewTooltips are now displayed when hovering over UI elements with the cursor While using a controller, press Select to open the Map View and control the cursor with the left stick
addedNewNew visual effect for Deathbound enemies
addedNewNew visual effect for enemies affected by the Blood Pact Aspect
changedNewUI visual overhaul for the Reality Shaper and Ability / Aspect Replacement screens

Patch 0.1 - Controller Update

This update introduces full controller support and multiple visual improvements, along with important bug fixes.

Patchnotes

New

  • Full controller support - the game is now fully playable using a controller

  • Controller input bindings can be remapped

  • Tooltips are now displayed when hovering over UI elements with the cursor While using a controller, press Select to open the Map View and control the cursor with the left stick

  • New visual effect for Deathbound enemies

  • New visual effect for enemies affected by the Blood Pact Aspect

  • UI visual overhaul for the Reality Shaper and Ability / Aspect Replacement screens

  • New flip animations for enemies

  • New spawn animations for enemies

  • New visual on hit effect for enemies and player

  • Minibosses always drop standard Aspects

Bugfixes

  • Fixed Deathbound enemies causing round softlocks

  • Fixed FPS drops when Deathbound enemies were present on screen

  • Fixed an issue where dashing away from Time Slugger or Time Wisp enemies would not stop them from damaging the player

  • Fixed a bug where enemies moved slower when playing with a controller

  • Fixed a bug in the cloud shader where vertex offsets periodically reached 0

  • Fixed incorrect sprite sorting order

Source

Steam News / 30 January 2026

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