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Steam News20 February 20264mo ago

[v. 0.8.0.06] Thank you! (and EA Release Fixes)

Hello wizards! Thank you! First of all, thank you so much for such a warm welcome. We're really excited that so many of you have played and enjoyed the game!

In this update4

Full notes

Full Wish Me Well update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions4 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
changedFirst patchThis first patch is all about giving you the best experience with the current content. You've started creating amazing builds that fill the entire screen and almost everyone asked about spell transparency. That's the main focus of this patch. You can see the rest of the changes in the changelog below :)
addedCHANGELOGNew:
addedCHANGELOGAdded Spells Transparency option in Display Settings.
addedCHANGELOGAdded music for 3rd biome.
changedCHANGELOGBalance:
changedCHANGELOGImproved visibility of enemies in the 3rd biome.

Wish Me Well changes

changedThis first patch is all about giving you the best experience with the current content. You've started creating amazing builds that fill the entire screen and almost everyone asked about spell transparency. That's the main focus of this patch. You can see the rest of the changes in the changelog below :)
addedNew:
addedAdded Spells Transparency option in Display Settings.
addedAdded music for 3rd biome.
changedBalance:

Hello wizards!

Thank you!

First of all, thank you so much for such a warm welcome. We're really excited that so many of you have played and enjoyed the game! We're especially grateful for all the positive reviews and kind words.

We're doing our best to provide as much content as possible with as few bugs as possible, but as you may know, we're a two-person team, Thank you for being so understanding!

First patch

This first patch is all about giving you the best experience with the current content. You've started creating amazing builds that fill the entire screen and almost everyone asked about spell transparency. That's the main focus of this patch. You can see the rest of the changes in the changelog below :)

More suggestions?

Thank you for all your suggestions and bug reports! We're noting all of them. If you'd like to share more, feel free to post here on Steam in Community Hub or join our Discord:

discord.starrowcastles.com

CHANGELOG

v. 0.8.0.06

New:

  • Added Spells Transparency option in Display Settings.

  • Added music for 3rd biome.

Balance:

  • Improved visibility of enemies in the 3rd biome.

  • Adjusted their movement and attack speed.

Fixes:

  • Fixed widescreen issues affecting the minimap, passive abilities and tutorial messages.

  • Fixed an issue where the Hand of Greed and Trash panels could be closed with the previous item (LB) button on gamepad

  • Fixed incorrect max mana increase value displayed in Trash

  • Fixed Trash UI resizing and hint sizes.

  • Fixed an issue where chests outside rooms could be opened multiple times

  • Fixed projectiles trail VFX scaling.

  • Fixed enemies in the 3rd biome landing in walls.

  • Fixed some walls in 3rd biome rooms.

  • Fixed teleporting to a secret room during fight.

  • Fixed showing get hit effects when player has shield.

~ Adrian | Starrow Castles

Source

Steam News / 20 February 2026

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