In this update7
Full notes
Full Winter Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Maps
- Performance
- Store
Winter Survival changes
Hey Survivors!
The day has finally come! Winter Survival has officially launched out of Early Access and Version 1.0 is LIVE! After many updates, community feedback, bug-hunting, polishing, and expanding Danny’s journey, you can now experience the full story, new features, and the complete winter wilderness in its final form.
Watch the Official Launch Trailer 🎬
To celebrate the release, we’ve dropped a brand-new launch trailer showcasing the harsh beauty of the frozen world, the dangers lurking in the wild, and the emotional finale awaiting you in ACT III. Check it out and as always, let us know what you think!
Animal Diaries – The Bear 🐻
Alongside the 1.0 launch, we’ve also released the newest episode of Animal Diaries, this time focusing on the absolute king of the wilderness – the Bear.
Massive, territorial, and relentless, he’s one of the biggest threats you’ll face in Winter Survival. Learn what makes him so terrifying (and how to stay alive when he finds you).
40% Launch Discount 💸
For those of you who have been waiting for the 1.0 launch to check out Winter Survival, now it’s the ideal time to do so! Alongside the 1.0 release we also run a 40% discount which is the deepest discount to this date for Winter Survival. The discount will go live at 7 pm CET!
[dynamiclink href="https://store.steampowered.com/app/1394960/Winter_Survival/"] Quick info about languages
With the official 1.0 release we also wanted to inform you what is the current status with the languages. Right now there are eight official languages fully supported. That is Polish, English, Russian, Ukrainian, Spanish, French, German, and Chinese Simplified. The other languages available in the game that is Portuguese, Korean, Turkish, Italian, and Portoguese – Brazil are partially translated and the only way that they can be fully updated is through community translations. Also, with the upcoming patch we plan to show the % when selecting the language. If you're willing to contribute to those translations, feel free to reach out to us in the comments or through our official discord server.
Full patch notes for the 1.0 update
Obviously, along with the 1.0 release we have brand-new patch notes for your reference as well. Apart from the new terrain and story to uncover, there are a plethora of fixes awaiting you there.
Stability & Crash Fixes
Fixed multiple crashes related to global illumination.
Fixed a crash in the experience component caused by incorrect EXP curve loading
Fixed crashes related to invalid array indices by adding additional protections.
Fixed a crash in CheckBobber() with added safety checks.
Fixed a crash related to the building system.
Fixed a crash in inventory weight calculation (CalculateTotalWeightInInventory).
Fixed a crash triggered during widget loading by adding additional safety validation.
Fixed DLSS crash issues related to alt-tabbing and pausing.
Fixed a crash related to the navmesh missing during certain animal spawns.
Fixed several streaming manager queue issues causing mid-load failures.
Fixed crashes during zone area resource handling.
Improved stability of FSR/DLSS/XESS systems and resolved several crash pathways.
New or Reworked:
Added a new video tutorial for skin drying.
Improved Act 1 tutorials, quest videos, and quest flow.
Improved Wolf run-to-bush behavior and wolf den setup near Broken Bridge Area in Act 1.
Improved crafting menu category consistency (e.g., skin racks).
Improved icicle meshes, ice base meshes, and LODs.
Improved sprint noise mechanics and related AI responses.
Improved AI death persistence after save/load.
Weapons will now auto-re-equip after traversals (shimmy, climb, etc)
Added the ability to craft clothes upgrades without having to unequip the clothes.
Crafting clothes
Source
Changelog.gg summarizes and formats this update. How we read updates.
