In this update4
Full notes
Full Winter Survival update
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What changed
- UI and audio
- Fixes
- Maps
- Performance
- Gameplay
- Balance
Winter Survival changes
New & Improved
Reworked the Wetness UI - now it shows you how your Cold Protection is affected by different percentages of wetness
Bugfixes
Fixed a bug with a chest going into the floor of a cave to the point it was hard to use lockpicking on it
Fixed a bug with the wrong tooltip on a ladder that led you to the mountainous area with eagle nests
Fixed a bug with the bridge when the collapse sequence wasn’t triggered if the player approached the bridge in the wrong way
Fixed bug with wrong names on Cold Wave radars’ ladders
Fixed bug with Echoes of Sabotage II quest triggering before finishing the building the house
Fixed more unpickable items:
Cigarettes - crate near the woodcutter's hut
Small cog - destroyed house near Babcia's
Broken milk container and frying pan - woodcutter's hut
Fixed a bug that let the player fall through wooden planks in a destroyed shack
Fixed bug that teleported player out of the map if player tried to unstuck the character
Fixed a bug that blocked players from crafting Large Branch even with enough resources
Fixed crash that occurred then animal was hit with the Trolley
Fixed bug with broken rails floating in the air
Fixed bug that spawned fallen trees in different locations like trails or roads
Fixed bug with the wrong position of the quest marker in the Footsteps of the Friends II
Fixed bug with wooden wall slope not reacting to the rotation buttons
Fixed bug with chest from shelter that couldn’t interact with tool crafting station (items detected in UI, but the recipe couldn’t be crafted)
Fixed bug that could break Paratrooper questline when the player took items from the landing zone before seeing all Paratrooper’s avatars
Fixed bug that blocked input when changing items in hands
Balance
Cave Moss respawn time changed [from 20 sec to 600 sec]
Visual
Added more contact shadows in small foliage
Source
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