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Steam News16 November 20223y ago

Small patch (v.7567)

Hey Shopkeepers, Just a minor patch this time around, we fixed some issues that we wanted to get out to you as soon as possible rather than wait for a next bigger patch.

In this update1

Full notes

Full Winkeltje: The Little Shop update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Shopkeepers,

What changed

3 fixes1 addition6 changes0 removals
  • Store
  • Fixes
  • Gameplay
  • Performance
  • UI and audio
  • Balance
changedHey Shopkeepers,
fixedJust a minor patch this time around, we fixed some issues that we wanted to get out to you as soon as possible rather than wait for a next bigger patch.
fixedChangelogAI - Fixed an issue where customers would sometimes refuse to leave.
changedChangelogBuild - Changed the nav mesh obstacle size of entrances so that the navmesh is more centered.
changedChangelogPerformance - NPC pooling wasn't correctly returning objects back to the pool, this should reduce some jitter when the store is open.
addedChangelogScenario : Added more floor options & decorations to choose from in 'The Harrowing' scenario.

Winkeltje: The Little Shop changes

changedHey Shopkeepers,
fixedJust a minor patch this time around, we fixed some issues that we wanted to get out to you as soon as possible rather than wait for a next bigger patch.
fixedAI - Fixed an issue where customers would sometimes refuse to leave.
changedBuild - Changed the nav mesh obstacle size of entrances so that the navmesh is more centered.
changedPerformance - NPC pooling wasn't correctly returning objects back to the pool, this should reduce some jitter when the store is open.

Just a minor patch this time around, we fixed some issues that we wanted to get out to you as soon as possible rather than wait for a next bigger patch.

Changelog

  • Achievement - Achievement for getting all crafting stations to level 10 should work again.

  • AI - Fixed an issue where customers would sometimes refuse to leave.

  • Build - Changed the nav mesh obstacle size of entrances so that the navmesh is more centered.

  • Performance - NPC pooling wasn't correctly returning objects back to the pool, this should reduce some jitter when the store is open.

  • ScenarioAdded more floor options & decorations to choose from in 'The Harrowing' scenario.
  • ScenarioReduced difficulty of the Harrowing scenario.
  • Trader - Fixed potential issue for the bag to not correctly show.

  • UI - Receiving a loan would not update the objectives HUD layout.

  • UI - Closing the crafting skill point prompt window should now reset the timescale as it was before the prompt window showed.

Source

Steam News / 16 November 2022

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