Full notes
Full Wings of Vi 2: Guardian's Heart update
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Repeated intro
Hello welcome to the first DEVLOG where I put something about the game.
What changed
- Gameplay
- UI and audio
Wings of Vi 2: Guardian's Heart changes
It'll be fun to look back, and I appreciate all your feedback, even if it's negative, because it takes something to get to typing a comment and it shows you care about the game.
I hope to make the movement the smoothest and most intuitive.
Since Vi is experienced now, you start off with flutter and double jump after an intro cutscene with Rubi.
Flutter
Flutter is changed and acts different whether you're rising, neutral, or falling.
Flutter Rise is when you jump and hold up (or flutter button will be a setting)
Flutter is no longer a one-off button and instead reacts to holding it to get a longer flutter.
This also means you can do two flutters.
Ledge Jump
Vi's got a ledge grab and jump now.
The ledge jump counts as its own jump as she's using her +4 strength to launch herself upwards!
More info to come thanks for reading ːItsBoshyTimeː
Source
Changelog.gg summarizes and formats this update. How we read updates.
