Update log
Full Wings of The Universe update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello everyone,
Extracted changes
- Server
- Gameplay
- Balance
- Store
- Performance
The update will start at 10pm UK time on 26th May and shouldn't take longer than 1 hour. The game server will be unavailable during the update installation. Once the server is updated, the new game version will be available for download here on Steam.
The new version will bring some important fixes as well as some new features, upgrades of existing features and balancing adjustments, some of which are based on the feedback from the players! More details on the upcoming update will be published during the next week in the patch notes board on this forum.
The update is actually coming 3 months later than planned due to my health issues and other personal stuff, including finding and moving to another house. My health is back to normal now and all other stuff is also sorted out now, so I am focusing on catching up with the development roadmap I published on the official game forum earlier this year.
Thank you for your understanding and allow me to once more apologise for the late delivery of the update and lack of communication from my side.
Regards, Lukas Tokar
v0.2.6 patch notes:
- NEW FEATURES:
+ implemented new mission type -> wreck collecting, regardless of what the wreck contains (although no such mission is available yet in the game) + new player to player direct trade feature -> * players can now directly trade with another player while in open space. * players can trade with Courons and up to 4 items. * players put the Courons and items in their part of the trade window (left side), then confirm via a button that everything from their side is Ok. Confirmation is automatically cancelled if either side changes their offers. * once both players mark their offers as confirmed, the trade happens and both the Courons and the offered items are moved from each player to the other player. * trade can only be activated if both players are not docked (not landed on a station / planet / ship hangar), both players are alive and close to each other. The trade is cancelled automatically at any time if any of the mentioned requirements are not met anymore. + added Property screen in faction section in Station Interior where faction members can see faction owned stations and their details (exact position in the galaxy, station name, station type, courons stored on that station, safety points amount, safe zone status and current HP).
- UPGRADES:
+ Game Settings window -> improved keyboard settings layout + HUD chat window -> chat channel is automatically switched to Squadron channel upon joining a squadron + HUD chat window -> script simplified for better overall performance + HUD chat window -> upon entering the game, the chat window will add a prompt to the global channel about using chat command '/help' to see available chat commands. + HUD targeting popup window -> now has 2 option buttons if a player is selected: to invite the targeted player to a squadron or to offer a trade with the targeted player. Player to Player trade can only be offered this way for now. + HUD mission window -> when the selected mission slot doesn't have an active mission, the window now tells the player to land on a space station to accept a new mission + HUD mission window -> if the active mission has a condition for completing the tasks in order or if only certain
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