HomeGamesUpdatesPricingMethodology
Steam News2 August 20196y ago

An Idea for the Future

The base of a Grasswings wings have a soft grassy feel to them, the same grass (and flowery) stuff also grows out of her head.

Full notes

Full Wings of Glass 玻璃の羽 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedThe base of a Grasswings wings have a soft grassy feel to them, the same grass (and flowery) stuff also grows out of her head. Some Grasswings have antenna, some don't, some have antlers (it's also possible that they might have something resembling a tail). Jewelhook and Spearwing are both take inspiration from mixing a dino with a classical mythical creature. Jewelhook is a therizinosaurus-unicorn, and Spearwing is a raptor-dragon. Future ideas. I have run this idea by a few fans and friends and they seem to like this option. The idea is to make a short slice-of-life 3D-platformer game, pending name = "Wingsverse": You play as a traveling Fluffear who notices that her old friend lives in a nearby village, so you decide to visit her. Your friend is the Grasswing depicted in the concept art, she lives in the same town that Mayfly (in reference to you, she is a stranger). The game spans 10 days, and your objective is to help make the villagers happier by being nice and helping them out. There is never enough time to do all possible events in the game, so the game will have replay value in trying to play out the 10 days differently. You can even interact with Mayfly to get a better understanding of what kind of person she is. Mechanically the game will be quite similar to how Mayfly controls in this game, except instead of a spooks, it's all carefree cute slice-of-life stuff with low steaks. Instead of a linear adventure, it is more similar to Super Mario 64, except instead of collecting stars and keys, you are making the villagers happy. So yeah, Wingsverse would be a direct prequel to this game and have a much different tone and more casual friendly difficulty. It would also open players up to a nice place to figure out more lore and world building of this world. Do you have any thoughts about this idea?

Wings of Glass 玻璃の羽 changes

changedThe base of a Grasswings wings have a soft grassy feel to them, the same grass (and flowery) stuff also grows out of her head. Some Grasswings have antenna, some don't, some have antlers (it's also possible that they might have something resembling a tail). Jewelhook and Spearwing are both take inspiration from mixing a dino with a classical mythical creature. Jewelhook is a therizinosaurus-unicorn, and Spearwing is a raptor-dragon. Future ideas. I have run this idea by a few fans and friends and they seem to like this option. The idea is to make a short slice-of-life 3D-platformer game, pending name = "Wingsverse": You play as a traveling Fluffear who notices that her old friend lives in a nearby village, so you decide to visit her. Your friend is the Grasswing depicted in the concept art, she lives in the same town that Mayfly (in reference to you, she is a stranger). The game spans 10 days, and your objective is to help make the villagers happier by being nice and helping them out. There is never enough time to do all possible events in the game, so the game will have replay value in trying to play out the 10 days differently. You can even interact with Mayfly to get a better understanding of what kind of person she is. Mechanically the game will be quite similar to how Mayfly controls in this game, except instead of a spooks, it's all carefree cute slice-of-life stuff with low steaks. Instead of a linear adventure, it is more similar to Super Mario 64, except instead of collecting stars and keys, you are making the villagers happy. So yeah, Wingsverse would be a direct prequel to this game and have a much different tone and more casual friendly difficulty. It would also open players up to a nice place to figure out more lore and world building of this world. Do you have any thoughts about this idea?

The base of a Grasswings wings have a soft grassy feel to them, the same grass (and flowery) stuff also grows out of her head. Some Grasswings have antenna, some don't, some have antlers (it's also possible that they might have something resembling a tail). Jewelhook and Spearwing are both take inspiration from mixing a dino with a classical mythical creature. Jewelhook is a therizinosaurus-unicorn, and Spearwing is a raptor-dragon. Future ideas. I have run this idea by a few fans and friends and they seem to like this option. The idea is to make a short slice-of-life 3D-platformer game, pending name = "Wingsverse": You play as a traveling Fluffear who notices that her old friend lives in a nearby village, so you decide to visit her. Your friend is the Grasswing depicted in the concept art, she lives in the same town that Mayfly (in reference to you, she is a stranger). The game spans 10 days, and your objective is to help make the villagers happier by being nice and helping them out. There is never enough time to do all possible events in the game, so the game will have replay value in trying to play out the 10 days differently. You can even interact with Mayfly to get a better understanding of what kind of person she is. Mechanically the game will be quite similar to how Mayfly controls in this game, except instead of a spooks, it's all carefree cute slice-of-life stuff with low steaks. Instead of a linear adventure, it is more similar to Super Mario 64, except instead of collecting stars and keys, you are making the villagers happy. So yeah, Wingsverse would be a direct prequel to this game and have a much different tone and more casual friendly difficulty. It would also open players up to a nice place to figure out more lore and world building of this world. Do you have any thoughts about this idea?

Source

Steam News / 2 August 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.