HomeGamesUpdatesPricingMethodology
Steam News18 January 20224y ago

Game Update 27

Hi there pilots! how is it going? This is another regular update, in which a few bugs are fixed. Now turrets do fire when you press the auto-fire button. - The continue system in the two players mode is fixed.

Full notes

Full Wings Of Bluestar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • UI and audio
  • Maps
fixedThis is another regular update, in which a few bugs are fixed.
fixedNow turrets do fire when you press the auto-fire button. - The continue system in the two players mode is fixed. - The return button in the training mode game over brings you back to the training mode. - Item scrolling is fixed.
changedRight now I couldn't replicate the bug were the player doesn't show at the start of stage 3, but I tweaked the code and made it more solid, hoping this fixes the issue.

Wings Of Bluestar changes

fixedThis is another regular update, in which a few bugs are fixed.
fixedNow turrets do fire when you press the auto-fire button. - The continue system in the two players mode is fixed. - The return button in the training mode game over brings you back to the training mode. - Item scrolling is fixed.
changedRight now I couldn't replicate the bug were the player doesn't show at the start of stage 3, but I tweaked the code and made it more solid, hoping this fixes the issue.

Hi there pilots! how is it going?

This is another regular update, in which a few bugs are fixed.

  • Now turrets do fire when you press the auto-fire button. - The continue system in the two players mode is fixed. - The return button in the training mode game over brings you back to the training mode. - Item scrolling is fixed.

I did my best to replicate the bugs you guys are notifying me about, but for a few, I couldn't, so I did my best to just make the code more solid.

Right now I couldn't replicate the bug were the player doesn't show at the start of stage 3, but I tweaked the code and made it more solid, hoping this fixes the issue.

Same goes for the 1st boss bug, in which it doesn't register being killed. I defeated it many times but I couldn't get the bug to happen. Once again, I just made the code more solid, hoping this fixes it.

With that said, thanks a lot for the support!!

Source

Steam News / 18 January 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.