Full notes
Full Winged Sakura: Endless Dream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
- Maps
- Balance
- Store
INTRODUCING HeXACards
Making the game a whole lot less frustrating and a ton of fun, HeXACards have been added into the game!
HOW IT WORKS
Clear the first room and pick one of 3 randomly generated HeXACards to start your play session. For every 4 doors you open, you can pick another HeXACard. The HeXACards are powerful; they give you or Mimi lasers, rockets, boost you and your tower stats, increases your skills’ level, unlocks more equipment slots, and more!
If you got some time, check it out. I guarantee you; you will love this new addition to the game. Note: HeXACards is only available on a new play session!
FULL CONTROLLER SUPPORT
You can now navigate the entire game without ever touching your keyboard or mouse! …Unless you have Steam Input disabled.
CONTROLLER GUI
Every single not so obvious menu now have controller GUI help you understand how to navigate the menus. This also includes PC keys for the tutorial. You can turn GUI off anytime in the settings menu. Note: Combat GUI only shows during the tutorial.
ONTO THE GAMEPLAY, SOME CHANGES, AND BUG FIXES
REROLLING SKILL ITEMS
Skill items can now be rerolled. When you have too much currency or extra Pink Polygons, feel free to reroll and see if you can get something better! Caution: This feature is intended to be used at higher floors and in Survival Mode! It’s expensive to use in early floors.
ASSASSIN’S PARRY
Facing direction can now be changed while Parrying.
GUI
The starting room’s map node color will now turn red if an enemy is in there with Mimi
Hackbots hacking a room will now turn the map node’s color to yellow
Map and settings size increased by 50%
Towers will now display updated stats instead of base values. Rejoice! You can finally see how much HP, Attack, Crit, etc., they have as you build your character
Sakura will no longer display Rank 1-3, instead, if the Sakura is not maxed yet, the GUI will display “Next Rank”. All rank upgrades are now totaled up onto the main description
Added hover sprites for every menu
QOL
Buying Boosters from Shop or getting Boosters for free from Cecilia will now automatically equip it for you, if space is available
Clicking anywhere on the screen on the level finish screen will now auto collect petals. No need to click on that small button in the middle anymore
Swap Sakura hotkey is now binded to Controller’s press Right Thumb Stick
BUG FIXES
Fixed that nasty bug where some random sprite would appear later in the upper floors, taking over your screen. THIS WAS ONE NASTY BUG!
Fixed a problem where if you hover your mouse over a clickable GUI, then swap over to your controller, your controller would stop working properly
Fixed a bug where saving and resuming your play session would reset Defense Mastery Proc chance from 10% to 0%. Yikes!
Fixed a bug where elemental towers built on the same elemental room would become unfunctional
Fixed a bug where if you reset the options, the file won’t save if no other changes were made
Fixed a whole bunch of other small bugs and typos!
THAT'S ALL!
I hope you all enjoy this patch; whether you're new or you're coming back to check the game out. HeXACards were implemented with the intention to make the game WAY more fun that it was 4 years ago.
Post on the forums if you need help! Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
