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Steam News11 December 20169y ago

12/10/2016 Patch Notes

Traps in Corriders A new menu option is available in the 'Options' Menu Traps by default is now set to 'Warning.

Full notes

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What changed

0 fixes4 additions26 changes1 removal
  • Gameplay
  • Balance
addedTraps in CorridersA new menu option is available in the 'Options' Menu Traps by default is now set to 'Warning.' Trap options:
addedTraps in CorridersEnable: Traps in corridors are enabled and no warning message prompt is displayed upon activating the traps. Warning! You may accidentally kill your entirely party if you activated the 'Burn' trap and continue to move really fast across the corridor.
addedTraps in CorridersWarning: Traps in corridors are enabled, when traps are activated, a message prompt is displayed.
removedTraps in CorridersDisable: Traps in corridors are disabled.
addedTraps in CorridersChance of triggering a trap is about 20%, approximately 1 in 5 corridors, 3 times a floor. I decided to re-enable traps, but allow players to choose whether to turn them off or not. With traps enabled, please be careful that you will need to rely on 'Cure' and Herbs that remove status ailment. Tower of Incarnation Traps Floor 1 - 3 Traps
changedTraps in CorridersChance of debuffing your party with a random negative status effect

Traps in Corriders

A new menu option is available in the 'Options' Menu Traps by default is now set to 'Warning.' Trap options:

  • EnableTraps in corridors are enabled and no warning message prompt is displayed upon activating the traps. Warning! You may accidentally kill your entirely party if you activated the 'Burn' trap and continue to move really fast across the corridor.
  • WarningTraps in corridors are enabled, when traps are activated, a message prompt is displayed.
  • DisableTraps in corridors are disabled.

Chance of triggering a trap is about 20%, approximately 1 in 5 corridors, 3 times a floor. I decided to re-enable traps, but allow players to choose whether to turn them off or not. With traps enabled, please be careful that you will need to rely on 'Cure' and Herbs that remove status ailment. Tower of Incarnation Traps Floor 1 - 3 Traps

  • Chance of debuffing your party with a random negative status effect

  • Chance of teleporting to a random unvisited room

  • Chance of a barrage of poison arrows, dealing 20% of your max HP + low chance of applying level 1 Poison

Floor 4 - 6 Traps

  • Chance of debuffing your party with a random negative status effect

  • Chance of teleporting to a random unvisited room

  • Chance of a barrage of poison arrows, dealing 20% of your max HP + low chance of applying level 2 Poison

  • Chance of a barrage of fire arrows, dealing 20% of your max HP + low chance of applying level 2 Burn

Floor 7 - 10 Traps

  • Chance of debuffing your party with a random negative status effect

  • Chance of teleporting to a random unvisited room

  • Chance of a barrage of poison arrows, dealing 20% of your max HP + low chance of applying level 3 Poison

  • Chance of a barrage of fire arrows, dealing 20% of your max HP + low chance of applying level 3 Burn

  • Chance of a barrage of ice arrows, dealing 20% of your max HP + low chance of applying level 3 Freeze

  • Chance of a activating a spell, applying level 3 Poison to all your party members

  • Chance of a activating a spell, applying level 3 Burn to all your party members

  • Chance of a activating a spell, applying level 3 Freeze to all your party members

  • Chance of a activating a spell, applying level 3 Paralyze to all your party members

Floor 11-15 Traps

  • Chance of debuffing your party with a random negative status effect

  • Chance of teleporting to a random unvisited room

  • Chance of a barrage of poison arrows, dealing 20% of your max HP + low chance of applying level 5 Poison

  • Chance of a barrage of fire arrows, dealing 20% of your max HP + low chance of applying level 5 Burn

  • Chance of a barrage of ice arrows, dealing 20% of your max HP + low chance of applying level 5 Freeze

  • Chance of a barrage of cursed arrows, dealing 20% of your max HP + low chance of applying level 5 Stop

  • Chance of a activating a spell, applying level 5 Poison to all your party members

  • Chance of a activating a spell, applying level 5 Burn to all your party members

  • Chance of a activating a spell, applying level 5 Freeze to all your party members

  • Chance of a activating

Source

Steam News / 11 December 2016

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