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Steam News1 August 202511mo ago

Patch notes: Raid pre-patch

- You can now encounter signs of the upcoming raid boss out in the world. I recommend caution.

Full notes

Full Windward Horizon update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedYou can now encounter signs of the upcoming raid boss out in the world. I recommend caution. - Added an optional camera screen shake effect when firing volleys, mortars, colliding with ships or receiving a lot of damage. - Night-time performance optimizations. - You can now edit player pref values directly via /set key = value. For example: /set resolution = "1280x800", or /set screenShakeStrength = 0.25 - Being near a light now shares unit sight with others, so using skills like Taunt counters night time's sight reduction and sight sharing penalty temporarily. - Night sight range is now configurable in world options. - Fixed the holding shift while placing towers not working as intended. It will now correctly prevent you from placing a tower if it's not max size for this region. - If a resolution is requested via -screen-width and -screen-height command-line arguments, it will now always be shown as one of the possible choices on the list of available resolutions in options. - Fixed the skybox star texture being sampled incorrectly. - More Steam Deck compliance changes, chasing that elusive Steam Deck Verified mark. - Some platforms appear to not have a list of possible resolutions when queried by Unity (for example M2 Macbook Airs). As a work-around, I now manually add the native resolution and its half size.

- You can now encounter signs of the upcoming raid boss out in the world. I recommend caution. - Added an optional camera screen shake effect when firing volleys, mortars, colliding with ships or receiving a lot of damage. - Night-time performance optimizations. - You can now edit player pref values directly via /set key = value. For example: /set resolution = "1280x800", or /set screenShakeStrength = 0.25 - Being near a light now shares unit sight with others, so using skills like Taunt counters night time's sight reduction and sight sharing penalty temporarily. - Night sight range is now configurable in world options. - Fixed the holding shift while placing towers not working as intended. It will now correctly prevent you from placing a tower if it's not max size for this region. - If a resolution is requested via -screen-width and -screen-height command-line arguments, it will now always be shown as one of the possible choices on the list of available resolutions in options. - Fixed the skybox star texture being sampled incorrectly. - More Steam Deck compliance changes, chasing that elusive Steam Deck Verified mark. - Some platforms appear to not have a list of possible resolutions when queried by Unity (for example M2 Macbook Airs). As a work-around, I now manually add the native resolution and its half size.

Source

Steam News / 1 August 2025

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