Full notes
Full Windward Horizon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
2025-07-14.0 - Added optional night time to the game. It can be turned on via world options. - Added new options to world options: day length. This is only visual, and is separate from the in-game day duration (which is always 6 minutes). - Unified game's day length and visible day length to match one another. Before they did not. - Various effects now provide night-time light sources, even if only temporarily (explosions, fireworks, grog, etc) - Fixed the town UI's player inventory becoming invisible after swapping ships with inventory open. - Ships won't share sight at night. - Sight distance is halved at night. - Added the ability to ask in town gossip for "story" to see if anyone in the world needs to speak with the player. - If reflections are turned off, they will now still render the skybox to fix water reflections at night. - Wind particles will no longer be affected by the wind past a certain distance from the player, saving a bit of performance. - Added more anti-aliasing options, including temporal AA. - If holding shift while building a tower, only allow the largest possible tower to be built.
Source
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