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Steam News23 October 201510y ago

One Year of Windward!

Just a little over a year ago Windward launched on Steam Early Access. What did I do to celebrate, you may ask? Why, I was completely absorbed working on the then-upcoming Fall update to even notice. Shame on me!

Full notes

Full Windward update

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What changed

0 fixes1 addition0 changes0 removals
  • Server
addedJust a little over a year ago Windward launched on Steam Early Access. What did I do to celebrate, you may ask? Why, I was completely absorbed working on the then-upcoming Fall update to even notice. Shame on me! Well, no matter! Now all of you guys can celebrate by feasting on the changes brought forth by the now-live update including new ships, improvements in questing / trading, adjustable amount of pirate towns, ship stat rebalancing, changes to how ships are unlocked, and more importantly -- a great deal of modding improvements. Ship customization has reached a new level with the addition of support for colored symbols and customizable pennants. Server admins can upload an assortment of custom symbols and pennants using the new /upload command making truly custom looking factions or creating custom rewards for players via the /createSymbol and /createPennant commands. http://steamcommunity.com/sharedfiles/filedetails/?id=540057846 Better yet, it's now possible to upload entire new ships , easily making them a part of the game without requiring your players to download any mods. Those willing can even replace all existing ships with custom ones set in a completely different era. http://steamcommunity.com/sharedfiles/filedetails/?id=537065620 Those were quite fun, by the way! If modding is to your liking, definitely check out this update and watch the step-by-step video that shows exactly how to add custom content to Windward. Git to da choppa! https://www.youtube.com/watch?v=UE40pLt1VLw As usual, the full patch notes can be found on Google Docs .

Windward changes

addedJust a little over a year ago Windward launched on Steam Early Access. What did I do to celebrate, you may ask? Why, I was completely absorbed working on the then-upcoming Fall update to even notice. Shame on me! Well, no matter! Now all of you guys can celebrate by feasting on the changes brought forth by the now-live update including new ships, improvements in questing / trading, adjustable amount of pirate towns, ship stat rebalancing, changes to how ships are unlocked, and more importantly -- a great deal of modding improvements. Ship customization has reached a new level with the addition of support for colored symbols and customizable pennants. Server admins can upload an assortment of custom symbols and pennants using the new /upload command making truly custom looking factions or creating custom rewards for players via the /createSymbol and /createPennant commands. http://steamcommunity.com/sharedfiles/filedetails/?id=540057846 Better yet, it's now possible to upload entire new ships , easily making them a part of the game without requiring your players to download any mods. Those willing can even replace all existing ships with custom ones set in a completely different era. http://steamcommunity.com/sharedfiles/filedetails/?id=537065620 Those were quite fun, by the way! If modding is to your liking, definitely check out this update and watch the step-by-step video that shows exactly how to add custom content to Windward. Git to da choppa! https://www.youtube.com/watch?v=UE40pLt1VLw As usual, the full patch notes can be found on Google Docs .

Just a little over a year ago Windward launched on Steam Early Access. What did I do to celebrate, you may ask? Why, I was completely absorbed working on the then-upcoming Fall update to even notice. Shame on me! Well, no matter! Now all of you guys can celebrate by feasting on the changes brought forth by the now-live update including new ships, improvements in questing / trading, adjustable amount of pirate towns, ship stat rebalancing, changes to how ships are unlocked, and more importantly -- a great deal of modding improvements. Ship customization has reached a new level with the addition of support for colored symbols and customizable pennants. Server admins can upload an assortment of custom symbols and pennants using the new /upload command making truly custom looking factions or creating custom rewards for players via the /createSymbol and /createPennant commands. http://steamcommunity.com/sharedfiles/filedetails/?id=540057846 Better yet, it's now possible to upload entire new ships, easily making them a part of the game without requiring your players to download any mods. Those willing can even replace all existing ships with custom ones set in a completely different era. http://steamcommunity.com/sharedfiles/filedetails/?id=537065620 Those were quite fun, by the way! If modding is to your liking, definitely check out this update and watch the step-by-step video that shows exactly how to add custom content to Windward. Git to da choppa! https://www.youtube.com/watch?v=UE40pLt1VLw As usual, the full patch notes can be found on Google Docs.

Source

Steam News / 23 October 2015

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