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Steam News17 December 20256mo ago

πŸ› οΈ Performance update, accessibility features and more!

Hello Riders! 🐎 We have been hard at work behind the scenes to improve the game's performance, add new accessibility features and address some common bugs submitted by the community. Let's jump right in!

In this update3

Full notes

Full Windstorm: Start of a Great Friendship - Remastered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

23 fixes4 additions13 changes6 removals
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
  • Maps
addedWe have been hard at work behind the scenes to improve the game's performance, add new accessibility features and address some common bugs submitted by the community.
changedπŸ†• Accessibility Improvements:Created three camera distances, UI displayed in Free Ride
addedπŸ†• Accessibility Improvements:Added new control scheme to reflect new key binding
addedπŸ†• Accessibility Improvements:Added time dilation to obstacle jumping
changedπŸ†• Accessibility Improvements:Camera Locking Improvements
changedπŸ†• Accessibility Improvements:Camera Tree Fade, iteration on camera collision

Windstorm: Start of a Great Friendship - Remastered changes

addedWe have been hard at work behind the scenes to improve the game's performance, add new accessibility features and address some common bugs submitted by the community.
changedCreated three camera distances, UI displayed in Free Ride
addedAdded new control scheme to reflect new key binding
addedAdded time dilation to obstacle jumping
changedCamera Locking Improvements

Hello Riders! 🐎

We have been hard at work behind the scenes to improve the game's performance, add new accessibility features and address some common bugs submitted by the community.

Let's jump right in!

πŸ†• Accessibility Improvements:

  • Adjustable haptic feedback strength

  • Created three camera distances, UI displayed in Free Ride

  • Added new control scheme to reflect new key binding

  • Improve Jump Indicator:

  • Added time dilation to obstacle jumping

  • Show jump indicator even at angles or when riding slowly

  • Accessibility Highlighting of Objects and Animals (+ sparkle)

  • Implemented settings to switch off motion blur

  • Color-Blind Mode Implementation

  • Camera Locking Improvements

  • Camera Tree Fade, iteration on camera collision

  • Show mouse cursor in popup and mission debrief widgets when not using a gamepad

  • Show mouse cursor while displaying mission popups

πŸ†• Performance Improvements:

  • Overall better frame rate

  • Shortened Loading Screen Time

  • Loading Screen covers whole loading process

  • Introduction Video: Replaced waiting-for-video-delay with a timer based on the video duration

  • SteamDeck changes

  • Improve deer runaway animation and AI

  • Engine Upgrade

πŸ› οΈ Bug Fixes:

  • Play marker no longer invisible in snow

  • Search area markers now less intense

  • Localization updated

  • Correct keys now displayed in Controls

  • Fixed rotating horse statue material

  • Fixed collisions in Kaltenbach

  • Made the cave accessible on winter and summer map

  • Set up correct navigation for elements inside the pause menu

  • Refactor console settings menu

  • Use user-defined language to show splash screen text

  • Correctly save changed user settings

  • Set up correct navigation behavior for all elements within options

  • Fixed that player could no longer interact with the game behind the 'Mission Completed' popup after reset which caused the popup to remain stuck on screen

  • Fixed sleigh cameras not separated from 3rd person camera, creating better angle and no longer skipping input

  • Cleaned up freeride sleigh when resetting horse or returning to Kaltenbach

  • Starting either of the two blue marker 'Go for a Ride' missions no longer triggers the intro splash screen video

  • Increasing volume when using gamepad without losing focus

  • Spamming buttons to skip tutorials no longer freeze the game

  • Fixed potential crash during photo mission when no world can be derived from the mission object

  • Prevent moving backwards if the back of the horse is blocked

  • HUD elements are no longer duplicated if the mission is reset

  • Save settings in GameUserSettings instead of DefaultGame; correctly save benchmark result to prevent multiple benchmarks on the same install

  • Objects like wooden gates no longer have invisible walls

  • Fit controller scheme in settings (Steamdeck)

  • Resetting the horse in tutorial no longer causes screen misplacement

  • Can now navigate bottom menu in paddock with gamepad

  • Fix that changing the language in the options menu correctly applies the selected language

  • Cleaned up the camera intro for missions and prevented any camera input while the intro is still active

❀️ Please let us know what you think of the update. You can leave a comment here or come into our cozy Discord to discuss the game with us and other Riders.

See you in Kaltenbach!

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Source

Steam News / 17 December 2025

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