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Steam News25 January 20188y ago

Update - Version 6.0

This is a huge, mainly technical update. There is NO new story content to discover (sorry for that). Performance was all over the place in old builds and that needed a lot of work.

Full notes

Full Windscape update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedThis is a huge, mainly technical update. There is NO new story content to discover (sorry for that). Performance was all over the place in old builds and that needed a lot of work. In short, i had to replace some tools and rework most of the games assets. That whole optimization process led to a few changes in the artstyle (mainly colors and vegetation). Please expect bugs of previous working features or areas in this version. I do want to thank you for your continuous feedback reports. They helped quite a lot to make Windscape an overall better experience :). The next days are scheduled to fix any bugs that will get reported on this version. After that i will resume working on the next big content update. Ruven, the awesome guy creating all of Windscapes music, already started working on the final tracks. I hope you are still as excited as I am about Windscape. Details: -Replaced all Unity Terrain tools (Terrain Mesh, Grass rendering, Texturing). -New vegetation assets (grass flowers etc.) -New vegetation shaders. Trees, grass and other vegetation are now moving slightly with the wind. -Changed the camera render setup to gain more fps. -Added mist to all scenes. -Baked Ambient Occlusion into the asset textures to replace realtime Ambient Occlusion calculations.

This is a huge, mainly technical update. There is NO new story content to discover (sorry for that). Performance was all over the place in old builds and that needed a lot of work. In short, i had to replace some tools and rework most of the games assets. That whole optimization process led to a few changes in the artstyle (mainly colors and vegetation). Please expect bugs of previous working features or areas in this version. I do want to thank you for your continuous feedback reports. They helped quite a lot to make Windscape an overall better experience :). The next days are scheduled to fix any bugs that will get reported on this version. After that i will resume working on the next big content update. Ruven, the awesome guy creating all of Windscapes music, already started working on the final tracks. I hope you are still as excited as I am about Windscape. Details: -Replaced all Unity Terrain tools (Terrain Mesh, Grass rendering, Texturing). -New vegetation assets (grass flowers etc.) -New vegetation shaders. Trees, grass and other vegetation are now moving slightly with the wind. -Changed the camera render setup to gain more fps. -Added mist to all scenes. -Baked Ambient Occlusion into the asset textures to replace realtime Ambient Occlusion calculations.

Source

Steam News / 25 January 2018

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