Update log
Full Winds of Valen update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Gameplay
- Fixes
- Balance
New area expansion Valenport, we spent a lot of time improving our tools for this one, which paves the way for much more NPCs and building with interiors.
Feature
Pirate Boss with two unique drops.
Multiple Pirate variants with unique drops.
Door Stuck system, too many frequent door open/closes get the door stuck in an open position.
First batch friendly NPCs! They don't do much yet, but they should hopefully make the world feel a little more alive. We will be integrating them into gameplay more in the future, this is just the first step.
Bug fixes
Using '/unstuck' now cancel player movement request
Fixed getting stuck on the edge of a building.
Stall covers now part of click box.
Fixed getting stuck on rock near elder trout.
Misc
Stat potion duration buffed from 300s/100ml to 600s/100ml
Adds now switches to different target if current target is out of range. But also it switches back to initial target if the initial target comes back in range.
Increased Boss' beam spell range.
Can now click through windows of potion making house.
Source
