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Steam News29 March 20264mo ago

Valenport Update

New area expansion Valenport, we spent a lot of time improving our tools for this one, which paves the way for much more NPCs and building with interiors. Feature Pirate Boss with two unique drops.

Full notes

Full Winds of Valen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions4 changes0 removals
  • Gameplay
  • Fixes
  • Balance
addedNew area expansion Valenport, we spent a lot of time improving our tools for this one, which paves the way for much more NPCs and building with interiors.
changedFirst batch friendly NPCs! They don't do much yet, but they should hopefully make the world feel a little more alive. We will be integrating them into gameplay more in the future, this is just the first step.
changedUsing '/unstuck' now cancel player movement request
fixedFixed getting stuck on the edge of a building.
fixedFixed getting stuck on rock near elder trout.
changedStat potion duration buffed from 300s/100ml to 600s/100ml

Winds of Valen changes

addedNew area expansion Valenport, we spent a lot of time improving our tools for this one, which paves the way for much more NPCs and building with interiors.
changedFirst batch friendly NPCs! They don't do much yet, but they should hopefully make the world feel a little more alive. We will be integrating them into gameplay more in the future, this is just the first step.
changedUsing '/unstuck' now cancel player movement request
fixedFixed getting stuck on the edge of a building.
fixedFixed getting stuck on rock near elder trout.

New area expansion Valenport, we spent a lot of time improving our tools for this one, which paves the way for much more NPCs and building with interiors.

Feature

  • Pirate Boss with two unique drops.

  • Multiple Pirate variants with unique drops.

  • Door Stuck system, too many frequent door open/closes get the door stuck in an open position.

  • First batch friendly NPCs! They don't do much yet, but they should hopefully make the world feel a little more alive. We will be integrating them into gameplay more in the future, this is just the first step.

Bug fixes

  • Using '/unstuck' now cancel player movement request

  • Fixed getting stuck on the edge of a building.

  • Stall covers now part of click box.

  • Fixed getting stuck on rock near elder trout.

Misc

  • Stat potion duration buffed from 300s/100ml to 600s/100ml

  • Adds now switches to different target if current target is out of range. But also it switches back to initial target if the initial target comes back in range.

  • Increased Boss' beam spell range.

  • Can now click through windows of potion making house.

Source

Steam News / 29 March 2026

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