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Steam News5 March 20265mo ago

Power Gem Colors, Combat Pathing Improvements and Updated Short Term Roadmap

Smaller update this week as we are still working on the Archery update, giving power gems much needed distinction through color and models and improving combat pathing based off the work we are doing for Archery.

In this update3

Full notes

Full Winds of Valen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changedFeatureImproved Combat Pathing, now you can continuously and smoothly hit a target running away from you in PvP, also the awkward "kissing" pathing was been fixed. Still need to fix hugging the thing your attacking when you drink a potion or take your weapon off.
changedFeatureFollow button in Inspect Window for players
fixedBug fixesFixed homing projectile could circle around its target (e.g. elf scholar projectile)
fixedBug fixesFixed skeleton boss not reducing damage sometimes even though it is holding a shield visually
fixedBug fixesFixed level up notification UI not clearing when you re-log
fixedBug fixesFixed crafting progress bar UI and lantern model blocking clicks

Winds of Valen changes

changedImproved Combat Pathing, now you can continuously and smoothly hit a target running away from you in PvP, also the awkward "kissing" pathing was been fixed. Still need to fix hugging the thing your attacking when you drink a potion or take your weapon off.
changedFollow button in Inspect Window for players
fixedFixed homing projectile could circle around its target (e.g. elf scholar projectile)
fixedFixed skeleton boss not reducing damage sometimes even though it is holding a shield visually
fixedFixed level up notification UI not clearing when you re-log

Smaller update this week as we are still working on the Archery update, giving power gems much needed distinction through color and models and improving combat pathing based off the work we are doing for Archery.

Feature

  • Power Gem Colors, all power gems have different colors/models to distinguish them from one another

  • Improved Combat Pathing, now you can continuously and smoothly hit a target running away from you in PvP, also the awkward "kissing" pathing was been fixed. Still need to fix hugging the thing your attacking when you drink a potion or take your weapon off.

  • Follow button in Inspect Window for players

Bug fixes

  • Fixed homing projectile could circle around its target (e.g. elf scholar projectile)

  • Fixed skeleton boss not reducing damage sometimes even though it is holding a shield visually

  • Fixed level up notification UI not clearing when you re-log

  • Fixed crafting progress bar UI and lantern model blocking clicks

  • Fixed scrolling the chat and skills tab UI would zoom camera in/out

  • Fixed /kd command working for muted player

Updated Short Term Roadmap: Potentially subject to change.

  • PVP

  • Leaderboards and Trading QoL

  • Fishing and Potion Making

  • Archery & Evasion Armour

  • Magic

  • Smithing Rework

  • High level content

After this there will be longer term roadmap with more opportunity to vote on which features and content you want next.

Source

Steam News / 5 March 2026

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