Update log
Full Winds of Valen update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
- UI and audio
Smaller update this week as we are still working on the Archery update, giving power gems much needed distinction through color and models and improving combat pathing based off the work we are doing for Archery.
Feature
Power Gem Colors, all power gems have different colors/models to distinguish them from one another
Improved Combat Pathing, now you can continuously and smoothly hit a target running away from you in PvP, also the awkward "kissing" pathing was been fixed. Still need to fix hugging the thing your attacking when you drink a potion or take your weapon off.
Follow button in Inspect Window for players
Bug fixes
Fixed homing projectile could circle around its target (e.g. elf scholar projectile)
Fixed skeleton boss not reducing damage sometimes even though it is holding a shield visually
Fixed level up notification UI not clearing when you re-log
Fixed crafting progress bar UI and lantern model blocking clicks
Fixed scrolling the chat and skills tab UI would zoom camera in/out
Fixed /kd command working for muted player
Updated Short Term Roadmap: Potentially subject to change.
PVPLeaderboards and Trading QoLFishing and Potion MakingArchery & Evasion Armour
Magic
Smithing Rework
High level content
After this there will be longer term roadmap with more opportunity to vote on which features and content you want next.
Source
