Windrose
Steam News 30 April 202621d ago

Patch Notes: Version 0.10.0.4.268-9d2ca277

Ahoy, captains! Thank you for your patience and support throughout our journey. In this update, we’ve focused on addressing some of the most commonly reported issues so far. Among the changes, you’ll notice improved con…

Update log

Full Windrose update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes11 additions9 changes4 removals
  • Performance
  • Server
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
changedAmong the changes, you’ll notice improved connection stability, reduced disk and CPU usage, and a variety of quality-of-life adjustments designed to make your overall experience smoother.
addedImportant bitsAdded a new setting: Force Relay Connection. Doesn't work with Direct IP connections. Sometimes players are unable to connect directly to their friends’ games because P2P traffic is blocked along the route. This can happen for many reasons, such as router settings, ISP restrictions, firewall restrictions, and more. This option forces the use of our relay servers instead of a direct P2P connection, which can improve stability at the cost of higher latency (ping)
fixedImportant bitsFixed a bug that caused connection issues for players with non-English Windows usernames
fixedImportant bitsFixed unnecessary CPU usage on idle servers and clients
changedImportant bitsDisk usage during gameplay has been reduced
changedImportant bitsSeveral improvements to ship performance when hosting a server

Ahoy, captains!

Thank you for your patience and support throughout our journey. In this update, we’ve focused on addressing some of the most commonly reported issues so far.

Among the changes, you’ll notice improved connection stability, reduced disk and CPU usage, and a variety of quality-of-life adjustments designed to make your overall experience smoother.

As for Steam Cloud Save fixes, they’re still on the way. After additional internal testing, we decided to give them more time to ensure everything works reliably before release.

Patch notes

Version: 0.10.0.4.268-9d2ca277

Important bits

  • Added a new setting: Force Relay Connection. Doesn't work with Direct IP connections. Sometimes players are unable to connect directly to their friends’ games because P2P traffic is blocked along the route. This can happen for many reasons, such as router settings, ISP restrictions, firewall restrictions, and more. This option forces the use of our relay servers instead of a direct P2P connection, which can improve stability at the cost of higher latency (ping)

  • Fixed a bug that caused connection issues for players with non-English Windows usernames

  • Fixed unnecessary CPU usage on idle servers and clients

  • Disk usage during gameplay has been reduced

  • Several improvements to ship performance when hosting a server

  • Fixed a rare crash caused by invalid inventory slot IDs

  • Fixed a crash that occurred when killing Drowned with ship cannon fire

  • Reduced the crafting cost of a wide range of building pieces across all building sets (this applies to construction costs, not vendor prices)

New stuff

  • Added around 40 missing wall triangle pieces for various roof angles

  • Added 3 missing floor triangle pieces to different building sets

  • Added 4 new Seedbed variations

  • Added new sound effects for when crops transition between growth stages

  • Added new sounds for harvesting grown plants at your farm

  • Added audio cues for Drowned ranged attacks; they now yell before hurling a projectile

  • Added new visual effects for when crops transition between growth stages

  • Added new visual effects for harvesting grown plants at your farm

  • Bonfire ambient music track has been extended by 3 minutes

  • Ship travel ambient track has been extended by 40 seconds

Interface

  • Fixed FrameGen stuttering that occurred when closing the inventory or map

  • Fixed a video memory (VRAM) spike when opening certain UI windows

  • The Disassembly station no longer displays equipped items in the list

  • Fast travel markers will now appear on the top layer of the map when fast travel is available

  • Fixed remapping issues for the O and L keys

  • Arrow key inputs no longer rotate the character camera

  • Mouse inversion now correctly affects ship and ship battery controls

  • Sensitivity settings now correctly affect aiming with ranged weapons

  • The "[Shared Quest Progress]" tag will no longer appear in the journal if the shared progress setting is disabled

  • Added remapping support for more actions: secondary interactions, inventory management, HUD toggle, etc

  • Two-handed firearm controls can now be remapped as well

  • The "Hide UI" toggle now only hides the HUD and no longer affects the inventory, journal, or other menus

  • Added a dedicated setting to adjust safe zones for widescreen monitors

  • Fixed a bug where settings could change value even if not directly hovered over by the gamepad cursor

  • Fixed a mapping issue for accented letters

  • Improved support for accented letters in player and ship names. We are working on expanding our custom font to natively support more languages soon

Building & Terraforming fixes and improvements

  • Decorative Canopies now count as roofs for crafting station requirements

  • Fixed cases where digging under a tree could cause it to "hang in the air"

  • Fixed a

Source

Steam News / 30 April 2026

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