Update log
Full Windrose update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Server
- Fixes
- Gameplay
- UI and audio
- Maps
Ahoy, captains!
Thank you for your patience and support throughout our journey. In this update, we’ve focused on addressing some of the most commonly reported issues so far.
Among the changes, you’ll notice improved connection stability, reduced disk and CPU usage, and a variety of quality-of-life adjustments designed to make your overall experience smoother.
As for Steam Cloud Save fixes, they’re still on the way. After additional internal testing, we decided to give them more time to ensure everything works reliably before release.
Patch notes
Version: 0.10.0.4.268-9d2ca277
Important bits
Added a new setting: Force Relay Connection. Doesn't work with Direct IP connections. Sometimes players are unable to connect directly to their friends’ games because P2P traffic is blocked along the route. This can happen for many reasons, such as router settings, ISP restrictions, firewall restrictions, and more. This option forces the use of our relay servers instead of a direct P2P connection, which can improve stability at the cost of higher latency (ping)
Fixed a bug that caused connection issues for players with non-English Windows usernames
Fixed unnecessary CPU usage on idle servers and clients
Disk usage during gameplay has been reduced
Several improvements to ship performance when hosting a server
Fixed a rare crash caused by invalid inventory slot IDs
Fixed a crash that occurred when killing Drowned with ship cannon fire
Reduced the crafting cost of a wide range of building pieces across all building sets (this applies to construction costs, not vendor prices)
New stuff
Added around 40 missing wall triangle pieces for various roof angles
Added 3 missing floor triangle pieces to different building sets
Added 4 new Seedbed variations
Added new sound effects for when crops transition between growth stages
Added new sounds for harvesting grown plants at your farm
Added audio cues for Drowned ranged attacks; they now yell before hurling a projectile
Added new visual effects for when crops transition between growth stages
Added new visual effects for harvesting grown plants at your farm
Bonfire ambient music track has been extended by 3 minutes
Ship travel ambient track has been extended by 40 seconds
Interface
Fixed FrameGen stuttering that occurred when closing the inventory or map
Fixed a video memory (VRAM) spike when opening certain UI windows
The Disassembly station no longer displays equipped items in the list
Fast travel markers will now appear on the top layer of the map when fast travel is available
Fixed remapping issues for the O and L keys
Arrow key inputs no longer rotate the character camera
Mouse inversion now correctly affects ship and ship battery controls
Sensitivity settings now correctly affect aiming with ranged weapons
The "[Shared Quest Progress]" tag will no longer appear in the journal if the shared progress setting is disabled
Added remapping support for more actions: secondary interactions, inventory management, HUD toggle, etc
Two-handed firearm controls can now be remapped as well
The "Hide UI" toggle now only hides the HUD and no longer affects the inventory, journal, or other menus
Added a dedicated setting to adjust safe zones for widescreen monitors
Fixed a bug where settings could change value even if not directly hovered over by the gamepad cursor
Fixed a mapping issue for accented letters
Improved support for accented letters in player and ship names. We are working on expanding our custom font to natively support more languages soon
Building & Terraforming fixes and improvements
Decorative Canopies now count as roofs for crafting station requirements
Fixed cases where digging under a tree could cause it to "hang in the air"
Fixed a
Source
