Update log
Full Windrose update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Performance
- Fixes
- Balance
On Friday, Apr 17, we are going to update the game to the version [c]0.10.0.2.54-451ec92d[/c], addressing some of the current issues.
Online modes will not be available from 12 AM PDT / 3 AM EDT / 7 AM GMT / 9 AM CEST for approximately one hour! You can check your local date & time here (enter your city to view it). Offline mode will not be affected, but we recommend downloading the update as soon as possible.
Patchnotes:
Connectivity Fixes:
Disabled the access token generation cooldown for dedicated servers, this should alleviate some of the connectivity issues for dedicated hosts
More connectivity fixes are underway and are currently being tested, they need a little more time before we can release them. Thank you for your patience!
Other Fixes:
Fixed an issue where the client did not check the server version before connecting, it now displays a UI error message if the server is outdated;
Removed the 8-character minimum limit for invite codes, the limit is now 1–32 characters;
Fixed a crash caused by ship spawns in Tortuga;
Boss scaling now functions correctly when more than 3 players initiate a fight;
Fixed a bug where the Boar Whistle could become unobtainable if it fell into the Altar's bowl due to full inventory when receiving it;
Fixed the animation for carrying objects;
Fixed the Plague Halberd special attack VFX floating above the deck during boarding;
Fixed an issue where healing potion effects could be interrupted by other consumables or dashes;
Fixed musket movement while aiming, it should now be smoother;
Fixed the Overpenetration talent, it should now function correctly;
Fixed fire damage numbers for the Dragonbreath Blunderbuss, they are now displayed correctly with the proper VFX;
Fixed a bug that occasionally caused Thomas Richards to switch targets mid-sprint during his Grab attack;
Fixed a bug where Thomas Richards would sometimes use his Grab attack immediately after throwing bombs;
Fixed Grenadier grenades: they now pass through players and other NPCs;
Fixed Grenadier aggro: they no longer lose targets as quickly and will correctly close the distance if a player moves too far away;
Fixed the Plague Crusher getting stuck in trees, it now correctly destroys trees while moving;
Removed the "Wishlist Now" link from the main menu. That was actually stupid.
Extended the host server start timeout to 5 minutes to allow more time for world version updates;
Fixed numerous localization errors;
DedicatedServer.md now contains examples for WorldPresetType: "Easy", "Medium", and "Hard"
We thank you for your support, and hope that this hotfix will make your sailing smoother over the weekend.
Kraken Express
Source
