Full notes
Full Windowkill update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Server
- Fixes
Changes
Miasma's health now adjusts based on number of nodes spawned (global max health spread out)
Prevented miasma infecting detach windows for every player clone
Arrows now have a starting cooldown before their first attack
Octagons now have a starting cooldown before their first attack
Reduced size of several title windows
Adjusted orb activation range for mebo
Fixes
Fixed mebo not reviving correctly in multiplayer
Fixed character skins not updating correctly in multiplayer
Fixed mebo's bullet trails not appearing in some cases
Source
Changelog.gg summarizes and formats this update. How we read updates.
