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Steam News25 September 20241y ago

Windowkill 4.0.4 update

Changes Miasma's health now adjusts based on number of nodes spawned (global max health spread out) Prevented miasma infecting detach windows for every player clone Arrows now have a starting cooldown before their first

Full notes

Full Windowkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • Server
  • Fixes
changedChangesMiasma's health now adjusts based on number of nodes spawned (global max health spread out)
addedChangesArrows now have a starting cooldown before their first attack
addedChangesOctagons now have a starting cooldown before their first attack
changedChangesReduced size of several title windows
changedChangesAdjusted orb activation range for mebo
fixedFixesFixed mebo not reviving correctly in multiplayer

Changes

  • Miasma's health now adjusts based on number of nodes spawned (global max health spread out)

  • Prevented miasma infecting detach windows for every player clone

  • Arrows now have a starting cooldown before their first attack

  • Octagons now have a starting cooldown before their first attack

  • Reduced size of several title windows

  • Adjusted orb activation range for mebo

Fixes

  • Fixed mebo not reviving correctly in multiplayer

  • Fixed character skins not updating correctly in multiplayer

  • Fixed mebo's bullet trails not appearing in some cases

Source

Steam News / 25 September 2024

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