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Steam News6 September 20241y ago

Windowkill v4.0 update!!

This update adds more of everything. I hope you enjoy :) As always, thank you so much for the continued support <3 changelog below!

Full notes

Full Windowkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes17 additions11 changes1 removal
  • Gameplay
  • UI and audio
  • Store
  • Events
  • Server
  • Balance
addedThis update adds more of everything. I hope you enjoy :) As always, thank you so much for the continued support <3
addedNew FeaturesAdded a new character
addedNew FeaturesAdded a new boss
addedNew FeaturesAdded a new enemy
addedNew FeaturesAdded a new game mode
addedNew FeaturesAdded a new upgrade

This update adds more of everything. I hope you enjoy :) As always, thank you so much for the continued support <3

changelog below!

New Features

  • Added a new character

  • Added a new boss

  • Added a new enemy

  • Added a new game mode

  • Added a new upgrade

  • Added a new action item

  • Added a new music track

  • Added two new backgrounds

  • Added a new custom cursor

  • Added a new player visibility image

  • Added a new window theme

  • Added a music shuffle option

  • Added big tunneller variants

Changes

  • Adjusted action item weight scaling

    • Action items now populate the shop more gradually, and cap out at about 50/50 action items vs. upgrades, instead of overtaking upgrades

  • Added all characters to "friend" reward, available after completing the challenge with each one individually

  • Buying a perk in multiplayer now keeps the selection after restocking

  • Increased Orb Array's snap attack speed

  • Reduced Slime's base health

  • Reduced wealth scaling slightly, and increased base coin spawn value

  • Player attacks now no longer collide with the window while detached

  • Max charge orbs now bounce off window edges when fully halted

  • Smiley's "click here" arrow now flips sides depending on the current window theme control layout

  • Changed controller aim indicator when playing as :) to point towards the attack area

  • Reduced scaling of nyx's crowd control slightly

  • Bellow level 2+ now damages wall enemies

  • Added limit to Wrym's segment count

  • Reduced movement speed of ???'s hands when firing lasers

  • Made the "close this window" tooltip on end screen clickable, specifically for controller input

  • Reduced brightness of adjacent tabs in the options menu

  • Added a "blend" config option for player visibility custom assets

  • Adjusted layering of several objects to appear in screen-reading shader backgrounds

Fixes

  • Fixed piercing level 2+ for bastion not piercing multiple enemies

  • Fixed freezing not applying for nyx

  • Fixed endure's level 2 and 3 contact effects not applying

  • Fixed position-based attacks snapping back to the mouse cursor when using controller

  • Fixed controller cursor during Smiley fight drifting in some cases

  • Fixed Orb Array's snap attack getting stuck white sometimes

  • Fixed some of Orb Array's sounds getting stuck playing after death

  • Fixed music not stopping in some cases

  • Fixed music effects not resetting on new run occasionally

  • Fixed end screen icons stretching when using some mods

  • Fixed display issues when switching between nyx's hector skin

  • Fixed slime trail damage sound effect playing while bubbled

  • Fixed unlock notification particles pausing with game

  • Fixed option sliders not updating when holding a direction on controller

Source

Steam News / 6 September 2024

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