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Steam News15 November 20187y ago

Windlands 2 Is Now Available!

Version 2.2.0 15-Nov-2018 Welcome to launch day apprentice Hunters! An update to Windlands 2 has been released and will be automatically downloaded.

Full notes

Full Windlands 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Compatibility
  • Fixes
changedChangesCrossplay (BETA): We are happy to include cross platform multiplayer which is currently limited to 2 players only. We wanted to get it into your hands quickly so we can gather feedback and iterate. Windlands 2 is a peer to peer (Host and clients) game, we have implemented our own server which is very much in beta, you may experience firewall issues etc, but in our testing we are happy that this allows players from Steam and Oculus to enjoy the game with our own VOIP too, bandwidth as always will improve your experience, enjoy! - Our internal VOIP has now been updated to work as a Mesh rather than Host and Client setup.
fixedFixesFixed a hack in racing where you could finish the race very quickly and removed the offending times. (many thanks to Vidman). - Fix to Haptics strength for each platform. - Rope angle now works as expected. - Prologue now shows a generic menu icon rather than the X icon when on Steam. - A fix for Smooth and Snap turn status being kept between sessions that affected some people. - A fix for some areas not activating the cursor color change for some hookable bushes.
changedSteam VR SupportHTC Vive, Oculus and Microsoft MR support. - LIV Support (on OpenVR). - Addition for dead zones to help with controllers that don’t quite settle to 0. Steam Input 2.0 (Including Knuckles support for those who already have the test products), includes the ability to make your own layouts. - LOD support for very high resolution HMD’s (we expect to keep tweaking this for optimal performance). - Tutorial diagrams now change for each supported platform. - Respawn improvements to better support room scale. Many thanks for your continued support on our journey! Enjoy! - Psytec Games Team

Version 2.2.0 15-Nov-2018 Welcome to launch day apprentice Hunters! An update to Windlands 2 has been released and will be automatically downloaded.

Changes

Crossplay (BETA): We are happy to include cross platform multiplayer which is currently limited to 2 players only. We wanted to get it into your hands quickly so we can gather feedback and iterate. Windlands 2 is a peer to peer (Host and clients) game, we have implemented our own server which is very much in beta, you may experience firewall issues etc, but in our testing we are happy that this allows players from Steam and Oculus to enjoy the game with our own VOIP too, bandwidth as always will improve your experience, enjoy! - Our internal VOIP has now been updated to work as a Mesh rather than Host and Client setup.

Fixes

- Fixed a hack in racing where you could finish the race very quickly and removed the offending times. (many thanks to Vidman). - Fix to Haptics strength for each platform. - Rope angle now works as expected. - Prologue now shows a generic menu icon rather than the X icon when on Steam. - A fix for Smooth and Snap turn status being kept between sessions that affected some people. - A fix for some areas not activating the cursor color change for some hookable bushes.

Steam VR Support

- HTC Vive, Oculus and Microsoft MR support. - LIV Support (on OpenVR). - Addition for dead zones to help with controllers that don’t quite settle to 0. Steam Input 2.0 (Including Knuckles support for those who already have the test products), includes the ability to make your own layouts. - LOD support for very high resolution HMD’s (we expect to keep tweaking this for optimal performance). - Tutorial diagrams now change for each supported platform. - Respawn improvements to better support room scale. Many thanks for your continued support on our journey! Enjoy! - Psytec Games Team

Source

Steam News / 15 November 2018

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