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Steam News29 January 20265mo ago

Windblown | Happy New Bug Fixes!

We're back! We hope you kicked off 2026 with a bang, because we sure did! The team hit the ground running and have already delivered several updates to our recent Fungal Bloom Update.

Full notes

Full Windblown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes2 additions5 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Workshop
  • Fixes
addedWhat's Next?You'll be pleased to hear that the team are already well into development on new features for the game - for example:
addedWhat's Next?A new way of exploring Economy changes Improved mid/late game meta systems
changedBalancingTrinkets : Ethereal Blades : Increased base damage per projectile from 50 to 80. 0.8.0.9
fixedBugfixes⭐️ Hardlock : Fixed hardlock in single-player when quitting + saving in specific UIs 0.8.0.12
fixedBugfixes⭐️ Softlocks / Crashes : Several of those have been fixed 0.8.0.13
fixedBugfixesWeapons : Fixed having the first weapon not considered as "held in hand" after a loading, even if it was visible. That could prevent the Shield from granting its defense buff for example. 0.8.0.10
Increased base damage per projectile5080Increased base damage per projectile increased, buff

We're back!

We hope you kicked off 2026 with a bang, because we sure did!

The team hit the ground running and have already delivered several updates to our recent Fungal Bloom Update.

(Catch the patch notes below 👇)

What's Next?

We've got a bunch of stuff planned for for Windblown this year, as we continue development and keep pushing forward to our 1.0 launch.

You'll be pleased to hear that the team are already well into development on new features for the game - for example:

  • A new way of exploring Economy changes Improved mid/late game meta systems

We'll have more to share on this very soon, so keep an eye out!

We can't thank you all enough for being on this journey with us, and we can't wait to see what Windblown becomes in the years ahead.

Cheers -MT

January 2026 Patch Notes

Note: ⭐️ indicates changes inspired by community feedback!

Balancing

  • TrinketsEthereal Blades : Increased base damage per projectile from 50 to 80. 0.8.0.9

Bugfixes

  • ⭐️ HardlockFixed hardlock in single-player when quitting + saving in specific UIs 0.8.0.12
  • ⭐️ Softlocks / CrashesSeveral of those have been fixed 0.8.0.13
  • WeaponsFixed having the first weapon not considered as "held in hand" after a loading, even if it was visible. That could prevent the Shield from granting its defense buff for example. 0.8.0.10
  • ⭐️ Weapons: Cuprik's Hammer: if it is not picked up near the grave the first time, it will appear again when you come back 0.8.0.10

  • Controls MenuFixed Keyboard layout + minor bugfixes 0.8.0.10
  • ⭐️ Cuprik's ForgeFixed an issue where sometimes the 2nd weapon or trinket bought wouldn't be equipped in the expedition 0.8.0.13
  • ⭐️ EnemiesGundog : Removed mushrooms on their heads 0.8.0.9
  • ⭐️ LDFixed weird movement issues on the bridge in sanctuary 0.8.0.9
  • ⭐️ MetaFixed some currency exchange options being given even though they are unavailable 0.8.0.9
  • ⭐️ MusicFixed the absence of music during boss fights when the "Auto skip boss cinematics" option was activated 0.8.0.10
  • ⭐️ UIFixed shown enemy health amount going into the negative in higher loops during endless mode 0.8.0.9
  • ⭐️ UI: Rebind panel now shows "???" for inputs that can spoil features 0.8.0.13

  • ⭐️ UIChests : Resolved an issue where the interaction prompt for loot was delayed or missing upon chest opening. 0.8.0.13
  • ⭐️ UI: Inventory: Fix objectives and items layout on Endless mode 0.8.0.13

  • ⭐️ UITrials Chests : Fixed the killstreak in multiplayer sometimes showing a negative value 0.8.0.13
  • VisualsFixed Chrono Catch's pickup size and rotation 0.8.0.10
  • ⭐️ Co-opGates : Fixed gates sometimes not working properly if a player is standing next to them and their teammates goes AFK 0.8.0.13
  • ⭐️ Co-opLost Archipelago : Fixed not being able to complete the sanctuary quest if dead and revived after teammates have already completed the previous objectives 0.8.0.13
  • ⭐️ Co-op: UI: Inventory: Player tabs are now clickable 0.8.0.13

  • Under the hood fixes several patches

Source

Steam News / 29 January 2026

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