In this update3
Full notes
Full Windblown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Store
- Fixes
- Maps
Windblown changes
Hey All!
First off, we just wanted to say a massive thank you to everyone who nominated Windblown for the Steam Awards. Seeing the community rally behind our game has been incredibly motivating for our whole team! ❤️ Meanwhile we’ve been digging through your recent feedback and match data to cook up a fresh batch of improvements. Thank you all, -MT
Patch Notes
Note: ⭐️ indicates changes inspired by community feedback!
Balancing
- ⭐️ Lost Archipelago WeaponsIncreased combo damage on Crocojaws , Golem Flail , Spinalsword & Worm Claws 0.7.1.11
⭐️ Weapons: Crocojaws: You can now change the direction of the Alterattack 0.7.1.12
- ⭐️ WeaponsSpinal Sword : 0.7.1.12 - Reduced the Alterattack movement speed slightly - Special "kill" effect's duration increased
⭐️ Weapons: Worm Claws: Alterattack can be interrupted way earlier (other languages will be localized afterward) 0.7.1.12
- ⭐️ WeaponsGolem Flail combo modified: - Increased breach potential (to stun enemies) 0.7.1.11 - Increased push force 0.7.1.11 - Beware, Dashing is locked for a bit longer between attacks 0.7.1.11 - Eased dash during the 2 last attacks of the combo 0.7.1.12
⭐️ Trinkets: Smokey Dokey: Now triggers Dodges, thus dealing some damage and synergizing with Dodge-related Gifts 0.7.1.11
⭐️ Affixes: You can no longer lose an affix by upgrading an item at the Thrift Shop (this could happen when the affix was replaced by a rare one). 0.7.1.10
⭐️ Enemies: Ant's Egg: Hatch damage over time now starts after a short delay 0.7.1.16
QoL
⭐️ Weapons: Spinal Sword: Made English and French descriptions clearer 0.7.1.12
⭐️ No Flashes accessibility option is now applied on Blast's VFXs. 0.7.1.15
⭐️ Co-op: UI: The multiplayer lobby list now clearly displays which rooms can be joined and which ones cannot. 0.7.1.11
- ⭐️ Co-op / UIAdded several popup messages which explains clearly why you cannot join some online groups: 0.7.1.12 - Group is full - Expedition already started - Game difficulty not unlocked by player
Bugfixes
- SoftlockArk : Improved how player death prevention is done, to prevent some rare locks. 0.7.1.10
- ⭐️ Alterattack / Gobbling FishFixed an issue where hitting the Gobbling Fish did not count as a hit for charging the Alterattack Gauge. 0.7.1.11
- ⭐️ WeaponsSpinalsword : Fixed a targeting issue that often caused attacks to miss. 0.7.1.11
⭐️ Weapons: Golem Flail: No criticals-based affixes will be proposed anymore (this weapon has no criticals on its own) 0.7.1.14
- ⭐️ WeaponsCrocojaws : Fixed the charged attack activating Brutality even when hitting objects (e.g. breakable jars) 0.7.1.14
- ⭐️ Trial ChestsFixed being able to get items banned from your Deck or which are incompatible with your current build from those chests. 0.7.1.15
- ⭐️ HUDFixed texts above the player being sometimes unreadable because they would appear on top of each other (e.g. Trinket up!, Bleed Infusion…) . 0.7.1.15
⭐️
Carving
: Fixed cases where some enemies could not be
carved
when they fell out of the map. 0.7.1.16
- ⭐️ TrinketsDetonado : Fixed cases where having multiple Detonados' effects active at the same time can send out enemies flying too far away. 0.7.1.16
⭐️ Enemies: Fixed
Naveless Octo
and
Big Tentacle
enemies having a gigantic aggro range. 0.7.1.15
⭐️ Enemies:
Big Jar
: Will no longer drop its Encrypted Memory right after breaking and will instead wait for the
Golem Chicken
variant inside it to be defeated. 0.7.1.15
⭐️ Enemies: The
Mushroom Warrior
's poison pools can no longer appear outside of the islands 0.7.1.16
- ⭐️ Memoreaper BossFixed the boss becoming invisible when using the Leafade Trinket. 0.7.1.16
⭐️ Broken Banger Boss: Its lasers weren't destroyed when stuned and some lasers were missing 0.7.1.16
- ⭐️ Naveless Warrior BossFixed starfall explosions could kill player after its death 0.7.1.16
- ⭐️ Elite TraitsFixed Elite Starfall trait inflicting damage on the player after the enemy's death. 0.7.1.14
- ⭐️ OverwhelmFixed readibility issues caused by its damages' text labels 0.7.1.16
- Factory0.7.1.14 - Fixed having a secret place without rewards - Fixed having some secret path being unclear
- ⭐️ Lost Archipelago0.7.1.14 - Fixed missing some decoration elements - Fixed having some gigantic elements placed in the middle of islands thus blocking the sight
- ⭐️ IncubatorFixed having some decoration being placed in the middle of islands (rare) 0.7.1.14
- ⭐️ LDFixed not being able to reach small islands where a chest is placed 0.7.1.13
⭐️ Shop:
Training Dummy: Some Gifts and other effects will now work on this dummy. Including scythe effects, trinket cooldown reduction, etc.
0.7.1.15
⭐️ Inventory: Dropped items will no longer displace other items on the ground 0.7.1.14
- ⭐️ ShopFixed an issue where shop items could be moved 0.7.1.14
⭐️ RTCs: Weapons are now hidden properly during the
statue ritual at the onsen of the Sanctuary
0.7.1.14
- ⭐️ VFXsAdded a cap on the Blast VFXs so they clutter less the screen 0.7.1.16
Graphics: Fireworks Trinket will no longer draw squares on the ground 0.7.1.13
⭐️ UI: Shop: When not discovered,
Memonites
won't be spoiled in the UI of the shop items. 0.7.1.16
- UIFixed weapon category icon position in FREND's UI 0.7.1.10
- ⭐️ UIRun End Stats : Fixed displaying negative numbers when you dealt more damage than your computer can comprehend (mostly in Endless) 0.7.1.10
- UIFixed early access text being cropped 0.7.1.10
- ⭐️ No Flashes accessibility optionFixed having some VFX ignoring it (e.g. Fireworks Trinket's explosion) 0.7.1.15
- ⭐️ Co-op / Softlock / CavernsFixed team being stuck because the last remaining player alive cannot use ropes. Now ropes are always usable when you are inside caverns. 0.7.1.14
⭐️ Co-op / Softlock: When a Boss arena's entry is stepped through: AFK players will now be teleported to the alive ones in order to prevent them from being blocked by the closed doors later on. 0.7.1.15
- ⭐️ Co-op / GiftsMerged Scythe : Fixed merged scythes not displaying the right VFX in multiplayer. 0.7.1.15
- ⭐️ Co-op / Trial ChestsFixed a visual issue in multiplayer where an absent player's chest elements could still be visible. 0.7.1.15
- ⭐️ SaveFixed tooltip display mode toggling being triggering data save even if not changed (potential data corruption fix) 0.7.1.10
⭐️ Minor bugfixes, text tweaks and object misalignment fixes several patches
Source
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